58 lines
1.1 KiB
Plaintext
58 lines
1.1 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 34
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Scriptname SF_MQ11a_SC20_LibraryScene_000EAEB0 Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_13
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Function Fragment_13()
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;BEGIN CODE
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Game.DisablePlayerControls()
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Mq11a.EnableMercenaryLeader()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_26
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Function Fragment_26()
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;BEGIN CODE
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MQ11a.CaliaSetHeadTracking()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_31
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Function Fragment_31()
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;BEGIN CODE
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Mq11a.SetCurrentStageID(140)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_33
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Function Fragment_33()
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;BEGIN CODE
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Game.EnablePlayerControls()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_16
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Function Fragment_16()
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;BEGIN CODE
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MQ11a.EnableMercenaries()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN CODE
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MQ11a.FadeInMercenaryLeader()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_MQ11a_Functions Property MQ11a Auto
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