enderalse/source/scripts/_00e_nq_g_07mael_ropeactivatedoor.psc

13 lines
335 B
Plaintext

Scriptname _00E_NQ_G_07Mael_RopeActivateDoor extends ObjectReference
Event OnActivate(ObjectReference akActionRef)
if akActionRef == PlayerREF
_00E_NQ_G_07Mael_TombTrapdoorToKontorREF.Activate(PlayerREF, true)
EndIf
EndEvent
ObjectReference Property _00E_NQ_G_07Mael_TombTrapdoorToKontorREF Auto
Actor Property PlayerREF Auto