79 lines
2.6 KiB
Plaintext
79 lines
2.6 KiB
Plaintext
Scriptname FXCameraAttachScript extends ObjectReference
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{Attaches a camera attach fx based on the property set in the reference. Also has a slot to fade in an image space at the same time.}
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;===============================================
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import debug ; import debug.psc for acces to trace()
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import game ; game.psc for access to getPlayer()
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import utility ; utility.psc for access to wait()
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import sound ; sound.psc for access to play()
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VisualEffect Property CameraAttachFX Auto
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{Particle art to attach to camera, fog by default}
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VisualEffect Property CameraAttachFX2 Auto
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{2nd Particle art to attach to camera, not used by default}
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sound property LoopSound auto
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{specify sound fx to play, set on reference, none by default}
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;ImageSpaceModifier Property CrossfadeableISM Auto
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;{specify crossfaded imagespace to play, set on reference, none by default}
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int instanceID ;used to store sound ref
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int Property timeLimit = 180 Auto
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;===============================================
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EVENT ONTRIGGERENTER(ObjectReference akActionRef)
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IF (akActionRef == getPlayer() as ObjectReference);new
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if(CameraAttachFX) ; Block added by USKP 1.2.6 because apparently not everything is using the default values.
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CameraAttachFX.Play(akActionRef, timeLimit)
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; ; debug.trace("Triggered by player")
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EndIf
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if (CameraAttachFX2)
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CameraAttachFX2.Play(akActionRef, timeLimit)
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endif
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;if (CrossfadeableISM)
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; CrossfadeableISM.ApplyCrossFade(2)
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;endif
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if LoopSound && Is3DLoaded()
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instanceID = LoopSound.Play(Self)
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endif
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;wait (27)
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endif ;new
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;goToState ("reset")
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endEvent
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EVENT OnTriggerLeave(ObjectReference akActionRef)
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IF (akActionRef == getPlayer() as ObjectReference)
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if(CameraAttachFX) ; Block added by USKP 1.2.1 because apparently not everything is using the default values.
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CameraAttachFX.Stop(akActionRef)
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EndIf
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if (CameraAttachFX2)
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CameraAttachFX2.Stop(akActionRef)
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endif
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;if (CrossfadeableISM)
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; ImageSpaceModifier.RemoveCrossFade(3)
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;endif
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;USKP 2.0.2 - Added check for invalid sound instance.
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if (LoopSound && instanceID != 0)
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StopInstance(instanceID)
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endif
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goToState ("waiting")
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ENDIF
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ENDEVENT
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EVENT OnUnLoad()
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if(CameraAttachFX) ; Block added by USKP 1.2.1 because apparently not everything is using the default values.
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CameraAttachFX.Stop(GetPlayer())
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EndIf
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if (CameraAttachFX2)
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CameraAttachFX2.Stop(GetPlayer())
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endif
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;if (CrossfadeableISM)
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; ImageSpaceModifier.RemoveCrossFade(3)
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;endif
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;USKP 2.0.2 - Added check for invalid sound instance.
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if (LoopSound && instanceID != 0)
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StopInstance(instanceID)
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endif
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goToState ("waiting")
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ENDEVENT
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