44 lines
1.1 KiB
Plaintext
44 lines
1.1 KiB
Plaintext
Scriptname _00E_A2_StarlingdummyDetSC extends activemagiceffect
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Event OnEffectStart(Actor akTarget, Actor akCaster)
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If A2_Starlingdummy_SpiderAlias.GetActorReference() == None
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(PlayerREF as _00E_Game_TalentControlSC).SetTalentRecoveryTime(_00E_A2_Starlingdummy, 1)
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If _00E_A2_StarlingdummyTut.GetValueInt() == 0 && _00E_DisableSkillTutorials.GetValueInt() == 0
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_00E_A2_Tutorial_Starlingdummy.Show()
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_00E_A2_StarlingdummyTut.SetValueInt(1)
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EndIf
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_00E_A2_StarlingdummyProjSP.Cast(PlayerREF)
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WPNSwingUnarmedM.Play(PlayerREF)
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Else
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Self.Dispel()
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EndIf
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EndEvent
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Event OnEffectFinish(Actor akTarget, Actor akCaster)
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If A2_Starlingdummy_SpiderAlias.GetActorReference() != None
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A2_Starlingdummy_SpiderAlias.Detonate()
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EndIf
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EndEvent
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Actor Property PlayerREF Auto
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Spell Property _00E_A2_StarlingdummyProjSP Auto
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Sound Property WPNSwingUnarmedM Auto
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GlobalVariable Property _00E_A2_StarlingdummyTut Auto
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GlobalVariable Property _00E_DisableSkillTutorials Auto
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Message Property _00E_A2_Tutorial_Starlingdummy Auto
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_00E_A2_StarlingdummySpiderSC Property A2_Starlingdummy_SpiderAlias Auto
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Shout Property _00E_A2_Starlingdummy Auto |