40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
Scriptname _00E_BoundWeaponSC extends ActiveMagicEffect
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;=====================================================================================
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; EVENTS
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;=====================================================================================
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EVENT OnEffectStart(Actor Target, Actor Caster)
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if linkedWeapon.IsBow()
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caster.additem(boundArrow,100,TRUE)
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caster.equipItem(boundArrow, TRUE, TRUE)
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endif
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endEVENT
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EVENT onLoad()
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; debug.trace("Bound Bow caught Cell Attach")
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if !(getCasterActor().hasMagicEffect(BoundBowFFSelf))
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; debug.trace("Bound Bow - Cell Attached, script active, but effect not found on "+getCasterActor()coc
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dispel()
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endif
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endEVENT
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EVENT OnEffectFinish(Actor Target, Actor Caster)
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; debug.trace("Bound Bow - Effect Finishing, remove any bound arrows")
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if linkedWeapon.IsBow()
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caster.removeitem(boundArrow,caster.getItemCount(boundArrow),TRUE)
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EndIf
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endEVENT
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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Weapon Property linkedWeapon Auto
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Ammo Property boundArrow Auto
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MagicEffect Property BoundBowFFSelf Auto
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