13 lines
371 B
Plaintext
13 lines
371 B
Plaintext
Scriptname _00E_FarmNehrimeseSoldierScript extends ObjectReference
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_00E_BanditDialogue_Functions Property BanditDialogue Auto
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Event OnDeath(Actor akKiller)
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BanditDialogue.SwitchFarmNehrimeseToAggressive()
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EndEvent
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Event OnCombatStateChanged(Actor akTarget, int aeCombatState)
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If aeCombatState != 0
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BanditDialogue.SwitchFarmNehrimeseToAggressive()
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EndIf
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EndEvent |