79 lines
1.8 KiB
Plaintext
79 lines
1.8 KiB
Plaintext
Scriptname _00E_FS_CQT01_Functions extends Quest
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Import _00E_QuestFunctions
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;=====================================================================================
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; FUNCTIONS
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;=====================================================================================
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Function SetUp()
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SetObjectiveDisplayed(5)
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FS_NQR04_DoorCourtyardREF.SetOpen(False)
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EndFunction
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Function StartSC01()
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FS_CQT01_SC01_TharaelMemory.ForceStart()
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FS_NQR04_DoorCourtyardREF.SetOpen(False)
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EndFunction
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Function MakeFire()
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_00E_FS_FireShortDM.Play(_00E_FS_NQR04_TharaelREF)
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FS_CQT01_SC01_FireREF.Enable(True)
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EndFunction
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Function AddMusic()
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_00E_FS_Music_Special_Character_Tharael.Add()
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EndFunction
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Function FinishUp()
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Levelsystem.RemoveSilence()
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Levelsystem.RemoveCombatSoundtracks()
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Levelsystem.GiveEP(iRewardEXP)
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FS_CQT01.CompleteAllObjectives()
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FS_NQR04.SetStage(85)
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EndFunction
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Function FailQuest()
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_00E_FS_CQT01_TharaelMsg.Show()
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Levelsystem.RemoveSilence()
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Levelsystem.RemoveCombatSoundtracks()
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FS_CQT01.FailAllObjectives()
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FS_NQR04.SetStage(85)
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EndFunction
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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int iRewardEXP = 450
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_00E_QuestFunctions Property Levelsystem Auto
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Actor Property _00E_FS_NQR04_TharaelREF Auto
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Scene Property FS_CQT01_SC01_TharaelMemory Auto
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Sound Property _00E_FS_FireShortDM Auto
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ObjectReference Property FS_CQT01_SC01_FireREF Auto
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ObjectReference Property FS_NQR04_DoorCourtyardREF Auto
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Message Property _00E_FS_CQT01_TharaelMsg Auto
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MusicType Property _00E_FS_Music_Special_Character_Tharael Auto
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Quest Property FS_CQT01 Auto
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Quest Property FS_NQR04 Auto |