36 lines
1.0 KiB
Plaintext
36 lines
1.0 KiB
Plaintext
Scriptname _00E_FS_NQR05_PlayRandomSoundSC extends ObjectReference
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{Plays a designated sound in random intervals.}
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;=====================================================================================
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; EVENTS
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;=====================================================================================
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Event OnUpdate()
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if PlayerREF.GetParentCell() == Self.GetParentCell()
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soundToPlay.Play(PlayerREF)
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RegisterForSingleUpdate(Utility.RandomInt(7, 15))
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Else
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UnregisterForUpdate()
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EndIf
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EndEvent
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Event OnTriggerEnter(ObjectReference akActionRef)
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RegisterForSingleUpdate(Utility.RandomInt(4, 11))
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EndEvent
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Event OnTriggerLeave(ObjectReference akActionRef)
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UnregisterForUpdate()
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EndEvent
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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Actor Property PlayerREF Auto
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Sound Property soundToPlay Auto |