81 lines
2.6 KiB
Plaintext
81 lines
2.6 KiB
Plaintext
Scriptname _00E_FS_PsychosisSC extends activemagiceffect
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;=====================================================================================
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; EVENTS
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;=====================================================================================
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Event OnEffectStart(Actor akTarget, Actor akCaster)
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caster = akCaster
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akVictim = akTarget
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CheckForPsychosis()
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EndEvent
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Event OnEffectFinish(Actor akCaster, Actor akTarget)
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akVictim.RemoveSpell(_00E_FS_PsychosisCounter_01_SP)
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akVictim.RemoveSpell(_00E_FS_PsychosisCounter_02_SP)
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EndEvent
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;=====================================================================================
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; FUNCTIONS
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;=====================================================================================
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Function CheckForPsychosis()
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If akVictim.HasMagicEffect(_00E_FS_PsychosisWeaknessVisualME) == False
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If akVictim.HasSpell(_00E_FS_PsychosisCounter_01_SP) == False
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akVictim.AddSpell(_00E_FS_PsychosisCounter_01_SP, False)
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ElseIf akVictim.HasSpell(_00E_FS_PsychosisCounter_02_SP) == False
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akVictim.AddSpell(_00E_FS_PsychosisCounter_02_SP, False)
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Else
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AddDebuff()
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EndIf
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EndIf
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EndFunction
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Function AddDebuff()
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Spell weaknessSpell = _00E_FS_PsychosisWeaknessSP_NoSlow
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If caster == PlayerREF
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If PlayerREF.HasPerk(_00E_Class_Sinistrope_P08_C_Illusionist)
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weaknessSpell = _00E_FS_PsychosisWeaknessSP
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EndIf
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_00E_FS_Psychosis_Weakened.Show()
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EndIf
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Float fResist = caster.GetActorValue("Illusion") * 0.5
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weaknessSpell.SetNthEffectMagnitude(0, fResist)
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weaknessSpell.SetNthEffectMagnitude(1, fResist)
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weaknessSpell.SetNthEffectMagnitude(2, fResist)
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weaknessSpell.SetNthEffectMagnitude(3, fResist)
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weaknessSpell.SetNthEffectMagnitude(4, fResist)
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weaknessSpell.SetNthEffectMagnitude(5, fResist)
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weaknessSpell.Cast(akVictim, akVictim)
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akVictim.RemoveSpell(_00E_FS_PsychosisCounter_01_SP)
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akVictim.RemoveSpell(_00E_FS_PsychosisCounter_02_SP)
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EndFunction
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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Actor akVictim
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Actor caster
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Actor Property PlayerREF Auto
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Perk Property _00E_Class_Sinistrope_P08_C_Illusionist Auto
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Spell Property _00E_FS_PsychosisWeaknessSP Auto
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Spell Property _00E_FS_PsychosisWeaknessSP_NoSlow Auto
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MagicEffect Property _00E_FS_PsychosisWeaknessVisualME Auto
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Spell Property _00E_FS_PsychosisCounter_01_SP Auto
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Spell Property _00E_FS_PsychosisCounter_02_SP Auto
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Message Property _00E_FS_Psychosis_Weakened Auto
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