45 lines
1.7 KiB
Plaintext
45 lines
1.7 KiB
Plaintext
Scriptname _00E_MQ04_LishariRitualEffectScript extends activemagiceffect
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Import Utility
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Event OnEffectStart(Actor akTarget, Actor akCaster)
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PlayerREF.StopTranslation()
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ObjectReference TransMarker = FunctionScript.GetTranslateMarker()
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TransMarker.SetPosition(PlayerREF.GetPositionX(), PlayerREF.GetPositionY() - 50.0 , TransMarker.GetPositionZ() + 15.0)
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PlayerREF.SplineTranslateToREF(TransMarker , 2000.0, 2000.0)
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PlayerREF.DamageActorValue("Health", (PlayerREF.GetActorValue("Health")*0.9))
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Game.ShakeCamera(afStrength = 0.3)
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Lishari.GetActorReference().Say(MQ04_D5_ShoutHoutTopic)
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_00E_MAGEldritchExplosionM.Play(PlayerREF)
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_00E_A1_DevourSoulMarker.Play(PlayerREF)
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_00E_MQ04_RitualAttachClouds.Stop(PlayerREF)
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_00E_MQ04_RitualHitImod.Apply()
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MQ04_SC04_CollisioNREF.Enable()
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Game.ShakeCamera(afStrength = 1.0)
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Wait(0.5)
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FadeToBlackHoldIMOD.Apply()
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Wait(3)
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PlayerREF.SetPosition(PlayerREF.GetPositionX(), PlayerREF.GetPositionY(), (PlayerREF.GetPositionZ() + 10.0))
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PlayerREF.PlayIdle(TG05_GetUp)
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FadeToBlackBackIMOD.Apply()
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FadeToBlackHoldImod.Remove()
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Wait(2)
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Game.EnablePlayerControls()
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MQ04.SetStage(90)
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EndEvent
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Actor Property PlayerREF Auto
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ImageSpaceModifier Property _00E_MQ04_RitualHitImod Auto
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Sound Property _00E_A1_DevourSoulMarker Auto
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Sound Property _00E_MAGEldritchExplosionM Auto
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Quest Property MQ04 Auto
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Idle Property TG05_GetUp Auto
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VisualEffect Property _00E_MQ04_RitualAttachClouds Auto
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MQ03_Functions Property FunctionScript Auto
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ImageSpaceModifier Property FadeToBlackHoldIMOD Auto
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ImageSpaceModifier Property FadeToBlackBackIMOD Auto
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Topic Property MQ04_D5_ShoutHoutTopic Auto
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ReferenceAlias Property Lishari Auto
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ObjectReference Property MQ04_SC04_CollisioNREF Auto |