87 lines
1.9 KiB
Plaintext
87 lines
1.9 KiB
Plaintext
Scriptname _00E_NQ14_Functions extends Quest
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;=====================================================================================
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; FUNCTIONS
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;=====================================================================================
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Function StartSC01()
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CompleteAllObjectives()
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Levelsystem.GiveEP(230)
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NQ14_SC1_FightSC.ForceStart()
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_00E_NQ14_BunvarREF.StartCombat(_00E_NQ14_UlvarREF)
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EndFunction
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Function StartCombatFailsave()
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_00E_NQ14_BunvarREF.StartCombat(_00E_NQ14_UlvarREF)
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EndFunction
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Function UlvarStopCombat()
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_00E_NQ14_BunvarREF.StopCombat()
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_00E_NQ14_BunvarREF.StopCombatAlarm()
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_00E_NQ14_UlvarREF.StopCombat()
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_00E_NQ14_UlvarREF.StopCombatAlarm()
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EndFunction
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Function PlayJesparComment()
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RegisterForSingleUpdate(2.0)
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EndFunction
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Event OnUpdate()
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If _00E_MC_JesparREF.Is3DLoaded()
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if CompanionIsTalking.GetValueInt() == 0
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CompanionIsTalking.SetValueInt(1)
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EndIf
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_00E_MC_JesparREF.Say(NQ14_D00_Jespar_FlavourTopic)
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EndIf
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Endevent
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Function GiveEPForQuest()
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Levelsystem.GiveEP(230)
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EndFunction
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Function TriggerPackageUpdate()
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RegisterForSingleUpdateGameTime(12.0)
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EndFunction
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Function SwitchBrothersToCampSandbox()
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_00E_NQ14_BunvarREF.AddToFaction(NQ14CampSandboxFaction)
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_00E_NQ14_UlvarREF.AddToFaction(NQ14CampSandboxFaction)
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EndFunction
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Event OnUpdateGameTime()
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SwitchBrothersToCampSandbox()
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EndEvent
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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_00E_QuestFunctions Property Levelsystem Auto
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Actor Property _00E_NQ14_BunvarREF Auto
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Actor Property _00E_NQ14_UlvarREF Auto
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Actor Property _00E_MC_JesparREF Auto
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Topic Property NQ14_D00_Jespar_FlavourTopic Auto
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GlobalVariable Property CompanionIsTalking Auto
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Scene Property NQ14_SC1_FightSC Auto
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Faction Property NQ14CampSandboxFaction Auto |