44 lines
1.6 KiB
Plaintext
44 lines
1.6 KiB
Plaintext
Scriptname _00E_Teleport_SuntempleME extends activemagiceffect
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;=====================================================================================
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; EVENTS
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;=====================================================================================
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Event OnEffectStart (Actor akTarket, Actor akCaster)
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If (_00E_TeleportGlobal.GetValueInt() == 1 && !(MQ12b.IsRunning())) || PlayerREF.GetWorldSpace() == Akropolis || MQ03.GetStage() < 30
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_00E_Teleport_sTeleportNotPossible.Show()
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MAGVampireSunlight.Play(PlayerREF)
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PlayerREF.AddItem(_01E_TeleportrolleSonnentempel, 1)
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Elseif ((_00E_TeleportGlobal.GetValueInt() == 1) && (MQ12b.GetStage() == 115) ||(MQ12b.GetStage() == 120))
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Levelsystem.TeleportPlayer(_00E_TeleportMarker_Suntemple)
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ElseIf (_00E_TeleportGlobal.GetValueInt() == 0)
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Levelsystem.TeleportPlayer(_00E_TeleportMarker_Suntemple)
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EndIf
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EndEvent
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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_00E_Questfunctions Property Levelsystem Auto
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Worldspace Property Akropolis Auto
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Actor Property PlayerREF Auto
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Quest Property MQ12b Auto
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Quest Property MQ03 Auto
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GlobalVariable Property _00E_TeleportGlobal Auto
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Sound Property MAGVampireSunlight Auto
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ObjectReference Property _00E_TeleportMarker_Suntemple Auto
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{Set this to be the XMarkerHeading where the player arrives}
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Message Property _00E_Teleport_sTeleportNotPossible Auto
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Scroll Property _01E_TeleportrolleSonnentempel Auto |