enderalse/source/scripts/qf_fs_nq05_0101c82f.psc

375 lines
8.7 KiB
Plaintext
Raw Blame History

;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 44
Scriptname QF_FS_NQ05_0101C82F Extends Quest Hidden
;BEGIN ALIAS PROPERTY Marker2
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Marker2 Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Mirell
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Mirell Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Tochter
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Tochter Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Stuhl
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Stuhl Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Player
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Player Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Marker1
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Marker1 Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Elixier
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Elixier Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Rezept
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Rezept Auto
;END ALIAS PROPERTY
;BEGIN FRAGMENT Fragment_39
Function Fragment_39()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.PrepareEnde3()
SetObjectiveCompleted(65)
SetObjectiveDisplayed(100)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_15
Function Fragment_15()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(35)
SetObjectiveCompleted(36)
SetObjectiveCompleted(37)
SetObjectiveCompleted(38)
SetObjectiveCompleted(39)
SetObjectiveDisplayed(40)
Game.GetPlayer().RemovePerk(_00E_FS_NQ05_CraftPotionPerk)
kmyQuest.MoveMirellStandby()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_37
Function Fragment_37()
;BEGIN CODE
SetObjectiveCompleted(90)
;hier ist Ende 2 (Tochter tot)
If _00E_AchievementsEnabled.GetValueInt() == 1
Steam.UnlockAchievement("END_MIRELL_02")
EndIf
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_43
Function Fragment_43()
;BEGIN CODE
SetObjectiveCompleted(110)
;hier ist Ende 4
If _00E_AchievementsEnabled.GetValueInt() == 1
Steam.UnlockAchievement("END_MIRELL_01")
EndIf
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_21
Function Fragment_21()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
;kmyQuest.TestFunction()
;gibt dem Spieler alles, was er f<>r den Trank braucht
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_16
Function Fragment_16()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(40)
SetObjectiveDisplayed(50)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_35
Function Fragment_35()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.Warten()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_32
Function Fragment_32()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.PrepareKeller()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_14
Function Fragment_14()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(30)
SetObjectiveDisplayed(35)
kmyQuest.UpdateGlobals()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_34
Function Fragment_34()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(60)
kmyQuest.KellerScene()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_38
Function Fragment_38()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.DayTimer()
kmyQuest.GiveMirellElixir()
SetObjectiveDisplayed(65)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_40
Function Fragment_40()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(100)
;hier ist Ende 3
If _00E_AchievementsEnabled.GetValueInt() == 1
Steam.UnlockAchievement("END_MIRELL_03")
EndIf
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_42
Function Fragment_42()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(65)
SetObjectiveDisplayed(110)
kmyQuest.PrepareEnde4()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveDisplayed(20)
kmyQuest.GivePlayerRecipe()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_19
Function Fragment_19()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.DayTimer()
kmyQuest.GiveMirellElixir()
SetObjectiveDisplayed(65)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_36
Function Fragment_36()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(80)
kmyQuest.CloseDoorAfterEnde2()
;hier ist Ende 2 (Tochter lebt)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_17
Function Fragment_17()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(50)
SetObjectiveDisplayed(55)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_24
Function Fragment_24()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveDisplayed(80)
SetObjectiveDisplayed(90)
kmyQuest.PrepareEnde2()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_22
Function Fragment_22()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(70)
;hier ist Ende 1
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_23
Function Fragment_23()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.MirellAttacksPlayer()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_41
Function Fragment_41()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.GivePlayerBelohnung()
kmyQuest.DayTimer()
SetObjectiveDisplayed(65)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_12
Function Fragment_12()
;BEGIN CODE
SetObjectivecompleted(20)
SetObjectiveDisplayed(30)
Game.GetPlayer().AddPerk(_00E_FS_NQ05_CraftPotionPerk)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
SetObjectiveDisplayed(10)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_33
Function Fragment_33()
;BEGIN CODE
SetObjectiveCompleted(55)
SetObjectiveDisplayed(60)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_20
Function Fragment_20()
;BEGIN AUTOCAST TYPE _00E_FS_NQ05_Functions
Quest __temp = self as Quest
_00E_FS_NQ05_Functions kmyQuest = __temp as _00E_FS_NQ05_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(65)
SetObjectiveDisplayed(70)
kmyQuest.PrepareEnde1()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
GlobalVariable Property _00E_AchievementsEnabled Auto
Perk Property _00E_FS_NQ05_CraftPotionPerk Auto