226 lines
5.8 KiB
Plaintext
226 lines
5.8 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 13
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Scriptname QF_FS_NQR03_0014CEA2 Extends Quest Hidden
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;BEGIN ALIAS PROPERTY FS_NQR03_SC01_Scion
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_FS_NQR03_SC01_Scion Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY FS_NQR03_Flavour_03_Akolythe_Male
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_FS_NQR03_Flavour_03_Akolythe_Male Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Sister_Envy
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Sister_Envy Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY FS_NQR03_SC02_Flavour_NoviceFemale
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_FS_NQR03_SC02_Flavour_NoviceFemale Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Brother_Greed
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Brother_Greed Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Sister_Pride
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Sister_Pride Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY FS_NQR03_Flavour_03_Akolythe_Female
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_FS_NQR03_Flavour_03_Akolythe_Female Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY FS_NQR03_MissingPages
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_FS_NQR03_MissingPages Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY First_Seer
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_First_Seer Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY FS_NQR03_SC02_Flavour_VoiceMale
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_FS_NQR03_SC02_Flavour_VoiceMale Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Bard
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Bard Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Brother_Sorrow
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Brother_Sorrow Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY FS_NQR03_Poster
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_FS_NQR03_Poster Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY FS_NQR03_DetachedFatherVoice
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_FS_NQR03_DetachedFatherVoice Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Tharael
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Tharael Auto
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;END ALIAS PROPERTY
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;BEGIN FRAGMENT Fragment_6
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Function Fragment_6()
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;BEGIN AUTOCAST TYPE _00E_FS_NQR03_Functions
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Quest __temp = self as Quest
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_00E_FS_NQR03_Functions kmyQuest = __temp as _00E_FS_NQR03_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.TeleportPlayer()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN AUTOCAST TYPE _00E_FS_NQR03_Functions
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Quest __temp = self as Quest
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_00E_FS_NQR03_Functions kmyQuest = __temp as _00E_FS_NQR03_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.SetUp()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_8
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Function Fragment_8()
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;BEGIN AUTOCAST TYPE _00E_FS_NQR03_Functions
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Quest __temp = self as Quest
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_00E_FS_NQR03_Functions kmyQuest = __temp as _00E_FS_NQR03_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.UpdateObjectives_02()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_4
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Function Fragment_4()
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;BEGIN AUTOCAST TYPE _00E_FS_NQR03_Functions
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Quest __temp = self as Quest
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_00E_FS_NQR03_Functions kmyQuest = __temp as _00E_FS_NQR03_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC04()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_12
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Function Fragment_12()
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;BEGIN AUTOCAST TYPE _00E_FS_NQR03_Functions
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Quest __temp = self as Quest
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_00E_FS_NQR03_Functions kmyQuest = __temp as _00E_FS_NQR03_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.SetUpBrotherSorrow()
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kmyQuest.DisableBard()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN AUTOCAST TYPE _00E_FS_NQR03_Functions
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Quest __temp = self as Quest
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_00E_FS_NQR03_Functions kmyQuest = __temp as _00E_FS_NQR03_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC02()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_10
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Function Fragment_10()
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;BEGIN AUTOCAST TYPE _00E_FS_NQR03_Functions
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Quest __temp = self as Quest
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_00E_FS_NQR03_Functions kmyQuest = __temp as _00E_FS_NQR03_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.UpdateObjectives_03()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_9
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Function Fragment_9()
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;BEGIN AUTOCAST TYPE _00E_FS_NQR03_Functions
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Quest __temp = self as Quest
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_00E_FS_NQR03_Functions kmyQuest = __temp as _00E_FS_NQR03_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.UpdateObjectives_03()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_7
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Function Fragment_7()
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;BEGIN AUTOCAST TYPE _00E_FS_NQR03_Functions
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Quest __temp = self as Quest
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_00E_FS_NQR03_Functions kmyQuest = __temp as _00E_FS_NQR03_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.GivePlayerNote()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_5
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Function Fragment_5()
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;BEGIN AUTOCAST TYPE _00E_FS_NQR03_Functions
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Quest __temp = self as Quest
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_00E_FS_NQR03_Functions kmyQuest = __temp as _00E_FS_NQR03_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.UpdateObjectives_01()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN AUTOCAST TYPE _00E_FS_NQR03_Functions
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Quest __temp = self as Quest
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_00E_FS_NQR03_Functions kmyQuest = __temp as _00E_FS_NQR03_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.UnlockDoorEnableTharael()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_11
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Function Fragment_11()
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;BEGIN AUTOCAST TYPE _00E_FS_NQR03_Functions
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Quest __temp = self as Quest
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_00E_FS_NQR03_Functions kmyQuest = __temp as _00E_FS_NQR03_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.FinishUp()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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