261 lines
6.3 KiB
Plaintext
261 lines
6.3 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 12
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Scriptname QF_MQ13a_0002EBAE Extends Quest Hidden
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;BEGIN ALIAS PROPERTY Calia
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Calia Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC02_Cave_YoungMageMale
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC02_Cave_YoungMageMale Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Jespar
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Jespar Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Yaela
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Yaela Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Kurmai
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Kurmai Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC04_Cube
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC04_Cube Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Tealor
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Tealor Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC05_Spectator04
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC05_Spectator04 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Yuslan
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Yuslan Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC05_Spectator05
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC05_Spectator05 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC05_Spectator03
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC05_Spectator03 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Lex
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Lex Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC03_Cave_Spider
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC03_Cave_Spider Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Lijam
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Lijam Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC02_Cave_Warden
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC02_Cave_Warden Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC02_Cave_YoungMage
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC02_Cave_YoungMage Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC04_PipeRef
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC04_PipeRef Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC05_Spectator06
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC05_Spectator06 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC05_Spectator01
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC05_Spectator01 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC05_Spectator02
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC05_Spectator02 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC05_Spectator07
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC05_Spectator07 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC07_Bed
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC07_Bed Auto
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;END ALIAS PROPERTY
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;BEGIN FRAGMENT Fragment_5
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Function Fragment_5()
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;BEGIN CODE
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SetObjectiveDisplayed(17)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_4
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Function Fragment_4()
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;BEGIN AUTOCAST TYPE _00E_MQ13a_Functions
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Quest __temp = self as Quest
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_00E_MQ13a_Functions kmyQuest = __temp as _00E_MQ13a_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.GiveTeleportScroll()
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kmyQuest.EnableStuff()
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SetObjectiveDisplayed(10)
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SetObjectiveDisplayed(15)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN AUTOCAST TYPE _00E_MQ13a_Functions
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Quest __temp = self as Quest
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_00E_MQ13a_Functions kmyQuest = __temp as _00E_MQ13a_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC03()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_7
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Function Fragment_7()
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;BEGIN AUTOCAST TYPE _00E_MQ13a_Functions
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Quest __temp = self as Quest
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_00E_MQ13a_Functions kmyQuest = __temp as _00E_MQ13a_Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(19)
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kmyQuest.OfferWaitOption()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_8
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Function Fragment_8()
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;BEGIN AUTOCAST TYPE _00E_MQ13a_Functions
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Quest __temp = self as Quest
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_00E_MQ13a_Functions kmyQuest = __temp as _00E_MQ13a_Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(18)
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kmyQuest.StartSC06()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_10
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Function Fragment_10()
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;BEGIN AUTOCAST TYPE _00E_MQ13a_Functions
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Quest __temp = self as Quest
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_00E_MQ13a_Functions kmyQuest = __temp as _00E_MQ13a_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.FinishQuest()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_11
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Function Fragment_11()
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;BEGIN CODE
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SetObjectiveDisplayed(18)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_9
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Function Fragment_9()
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;BEGIN AUTOCAST TYPE _00E_MQ13a_Functions
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Quest __temp = self as Quest
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_00E_MQ13a_Functions kmyQuest = __temp as _00E_MQ13a_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.CleanUpAndSetUpSC07()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN AUTOCAST TYPE _00E_MQ13a_Functions
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Quest __temp = self as Quest
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_00E_MQ13a_Functions kmyQuest = __temp as _00E_MQ13a_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.SetUp()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN AUTOCAST TYPE _00E_MQ13a_Functions
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Quest __temp = self as Quest
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_00E_MQ13a_Functions kmyQuest = __temp as _00E_MQ13a_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC02()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN AUTOCAST TYPE _00E_MQ13a_Functions
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Quest __temp = self as Quest
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_00E_MQ13a_Functions kmyQuest = __temp as _00E_MQ13a_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.AddScrollSetUpSC02()
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SetObjectiveCompleted(1)
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SetObjectiveDisplayed(5)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_6
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Function Fragment_6()
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;BEGIN AUTOCAST TYPE _00E_MQ13a_Functions
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Quest __temp = self as Quest
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_00E_MQ13a_Functions kmyQuest = __temp as _00E_MQ13a_Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(17)
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SetObjectiveDisplayed(19)
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kmyQuest.StartSC04()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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