154 lines
3.8 KiB
Plaintext
154 lines
3.8 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 6
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Scriptname QF_MQ15_0002EBB0 Extends Quest Hidden
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;BEGIN ALIAS PROPERTY SC02_Keeper
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC02_Keeper Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC02_Arcanist
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC02_Arcanist Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Companion
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Companion Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Lexil
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Lexil Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY InjuredCompanion
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_InjuredCompanion Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC05_Daughter
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC05_Daughter Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC05_ExecutionerGuard
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC05_ExecutionerGuard Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Yuslan
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Yuslan Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Leora
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Leora Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC05_Executioner
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC05_Executioner Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Tealor
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Tealor Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC05_OldGuy
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC05_OldGuy Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Calia
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Calia Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Jespar
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Jespar Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC05_HiddenDoor
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC05_HiddenDoor Auto
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;END ALIAS PROPERTY
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN AUTOCAST TYPE _00E_MQ15_Functions
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Quest __temp = self as Quest
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_00E_MQ15_Functions kmyQuest = __temp as _00E_MQ15_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.MoveNPCsToForbiddenRoom()
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SetObjectiveCompleted(5)
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SetObjectiveDisplayed(10)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_4
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Function Fragment_4()
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;BEGIN CODE
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SetObjectivecompleted(20)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_5
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Function Fragment_5()
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;BEGIN AUTOCAST TYPE _00E_MQ15_Functions
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Quest __temp = self as Quest
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_00E_MQ15_Functions kmyQuest = __temp as _00E_MQ15_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.GiveEP()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN AUTOCAST TYPE _00E_MQ15_Functions
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Quest __temp = self as Quest
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_00E_MQ15_Functions kmyQuest = __temp as _00E_MQ15_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC05()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN AUTOCAST TYPE _00E_MQ15_Functions
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Quest __temp = self as Quest
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_00E_MQ15_Functions kmyQuest = __temp as _00E_MQ15_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.SetUp()
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SetObjectiveDisplayed(5)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN AUTOCAST TYPE _00E_MQ15_Functions
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Quest __temp = self as Quest
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_00E_MQ15_Functions kmyQuest = __temp as _00E_MQ15_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC04()
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SetObjectiveCompleted(10)
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SetObjectiveDisplayed(15)
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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