151 lines
3.7 KiB
Plaintext
151 lines
3.7 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 11
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Scriptname QF_NQ13_0011ACBB Extends Quest Hidden
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;BEGIN ALIAS PROPERTY MushroomContainer01
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_MushroomContainer01 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Key
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Key Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY MushroomContainer03
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_MushroomContainer03 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Tisch
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Tisch Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Mushroom03
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Mushroom03 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Mushroom01
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Mushroom01 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY MushroomContainer02
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_MushroomContainer02 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Forschungsbericht
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Forschungsbericht Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY MushroomContainer04
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_MushroomContainer04 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Mushroom02
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Mushroom02 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Turious
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Turious Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Mushroom04
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Mushroom04 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Baltar
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Baltar Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Schrank
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Schrank Auto
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;END ALIAS PROPERTY
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN AUTOCAST TYPE _00E_NQ13Functions
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Quest __temp = self as Quest
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_00E_NQ13Functions kmyQuest = __temp as _00E_NQ13Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.SetUp()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_7
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Function Fragment_7()
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;BEGIN AUTOCAST TYPE _00E_NQ13Functions
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Quest __temp = self as Quest
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_00E_NQ13Functions kmyQuest = __temp as _00E_NQ13Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.FinishQuestBaltar()
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Alias_Key.Clear()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN AUTOCAST TYPE _00E_NQ13Functions
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Quest __temp = self as Quest
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_00E_NQ13Functions kmyQuest = __temp as _00E_NQ13Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.UnlockDoor()
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SetObjectiveDisplayed(10)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_9
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Function Fragment_9()
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;BEGIN AUTOCAST TYPE _00E_NQ13Functions
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Quest __temp = self as Quest
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_00E_NQ13Functions kmyQuest = __temp as _00E_NQ13Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.FinishQuestTorius()
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Alias_Key.Clear()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_4
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Function Fragment_4()
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;BEGIN CODE
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SetObjectiveCompleted(10)
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SetObjectiveDisplayed(20)
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SetObjectiveDisplayed(30)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_6
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Function Fragment_6()
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;BEGIN AUTOCAST TYPE _00E_NQ13Functions
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Quest __temp = self as Quest
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_00E_NQ13Functions kmyQuest = __temp as _00E_NQ13Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveDisplayed(40)
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SetObjectiveDisplayed(50)
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kmyQuest.PortBaltar()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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