323 lines
7.6 KiB
Plaintext
323 lines
7.6 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 34
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Scriptname QF_NQR01_0013EB12 Extends Quest Hidden
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;BEGIN ALIAS PROPERTY Arena_Battle_01_Enemy_03
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Arena_Battle_01_Enemy_03 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Cinematic_CageOpener
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Cinematic_CageOpener Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Arena_Battle_01_Enemy_02
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Arena_Battle_01_Enemy_02 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Arena_Battle_Commentator
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Arena_Battle_Commentator Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Arena_Battle_01_Enemy_01
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Arena_Battle_01_Enemy_01 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Arena_Battle_04_Enemy
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Arena_Battle_04_Enemy Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Arena_Battle_05_Enemy
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Arena_Battle_05_Enemy Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Player
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Player Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Cinematic_Fake_Tharael_02
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Cinematic_Fake_Tharael_02 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Arena_Battle_03_Enemy
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Arena_Battle_03_Enemy Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Cinematic_Fake_Tharael_01
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Cinematic_Fake_Tharael_01 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Arena_Battle_02_Enemy02
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Arena_Battle_02_Enemy02 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Tharael
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Tharael Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Rasha
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Rasha Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Arena_Battle_02_Enemy01
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Arena_Battle_02_Enemy01 Auto
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;END ALIAS PROPERTY
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;BEGIN FRAGMENT Fragment_13
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Function Fragment_13()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.GiveRewardEXP(False)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_33
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Function Fragment_33()
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;BEGIN CODE
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Alias_Rasha.GetActorReference().BlockActivation(false)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_28
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Function Fragment_28()
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;BEGIN CODE
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UnregisterForUpdateGameTime()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_19
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Function Fragment_19()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.SetUpSC04()
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SetObjectiveDisplayed(20)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_8
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Function Fragment_8()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.Register()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_11
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Function Fragment_11()
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;BEGIN CODE
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SetObjectiveCompleted(30)
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SetObjectiveDisplayed(20, True, True)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_17
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Function Fragment_17()
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;BEGIN CODE
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SetObjectiveDisplayed(5)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_7
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Function Fragment_7()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(25)
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SetObjectiveDisplayed(20, True, True)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_25
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Function Fragment_25()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.Register()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_18
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Function Fragment_18()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(5)
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SetObjectiveDisplayed(7)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_12
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Function Fragment_12()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartArenaBattle05()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_23
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Function Fragment_23()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(45)
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SetObjectiveDisplayed(20, True, True)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_10
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Function Fragment_10()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartArenaBattle03()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_20
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Function Fragment_20()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.Register()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_21
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Function Fragment_21()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartArenaBattle04()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN CODE
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UnregisterForUpdateGameTime()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.Register()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_9
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Function Fragment_9()
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;BEGIN CODE
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UnregisterForUpdateGameTime()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_30
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Function Fragment_30()
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;BEGIN CODE
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UnregisterForUpdateGameTime()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_6
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Function Fragment_6()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartArenaBattle02()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartArenaBattle01()
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SetObjectiveCompleted(7)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_24
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Function Fragment_24()
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;BEGIN AUTOCAST TYPE _00E_NQR01_Functions
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Quest __temp = self as Quest
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_00E_NQR01_Functions kmyQuest = __temp as _00E_NQR01_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.GiveRewardEXP(True)
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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