355 lines
11 KiB
Plaintext
355 lines
11 KiB
Plaintext
Scriptname DefaultObjectManager extends Form Hidden
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; Returns the default form for this key e.g. 'GOLD'
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Form Function GetForm(string key) native
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; Sets the default form for the particular key
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Function SetForm(string key, Form newForm) native
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; Valid Keys
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; WWSP - Werewolf Spell
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; SALT - Sitting Angle Limit
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; APSH - Allow Player Shout
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; GOLD - Gold
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; LKPK - Lockpick
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; SKLK - SkeletonKey
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; PFAC - Player Faction
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; GFAC - Guard Faction
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; DFMS - Default Music
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; BTMS - Battle Music
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; DTMS - Death Music
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; SCMS - Success Music
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; LUMS - Level Up Music
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; DCMS - Dungeon Cleared Music
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; PVMA - Player Voice (Male)
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; PVMC - Player Voice (Male Child)
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; PVFA - Player Voice (Female)
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; PVFC - Player Voice (Female Child)
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; EPDF - Eat Package Default Food
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; LHEQ - LeftHand Equip
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; RHEQ - RightHand Equip
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; EHEQ - EitherHand Equip
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; VOEQ - Voice Equip
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; POEQ - Potion Equip
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; EACA - Every Actor Ability
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; CACA - Commanded Actor Ability
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; DEIS - Drug Wears Off Image Space
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; DFTS - Footstep Set
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; DLMT - Landscape Material
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; DLZM - Dragon Land Zone Marker
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; DCZM - Dragon Crash Zone Marker
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; CSTY - Combat Style
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; PLST - Default Pack List
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; PWFD - Wait-For-Dialogue Package
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; LRTB - LocRefType Boss
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; VLOC - Virtual Location
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; PLOC - PersistAll Location
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; INVP - Inventory Player
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; PTNP - Pathing Test NPC
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; FPCS - Favor Cost Small
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; FPCM - Favor Cost Medium
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; FPCL - Favor Cost Large
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; FGPD - Favor Gifts Per Day
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; AASW - Action Swim State Change
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; AALK - Action Look
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; AALA - Action LeftAttack
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; AALD - Action LeftReady
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; AALR - Action LeftRelease
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; AALI - Action LeftInterrupt
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; AARA - Action RightAttack
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; AARD - Action RightReady
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; AARR - Action RightRelease
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; AARI - Action RightInterrupt
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; AADA - Action DualAttack
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; AADL - Action DualRelease
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; AAAC - Action Activate
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; AAJP - Action Jump
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; AAFA - Action Fall
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; AALN - Action Land
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; AASN - Action Sneak
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; AAVC - Action Voice
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; AAVD - Action VoiceReady
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; AAVR - Action VoiceRelease
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; AAVI - Action VoiceInterrupt
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; AAID - Action Idle
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; AAST - Action Sprint Start
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; AASP - Action Sprint Stop
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; AADR - Action Draw
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; AASH - Action Sheath
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; ALPA - Action Left Power Attack
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; AAPA - Action Right Power Attack
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; ADPA - Action Dual Power Attack
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; AAS1 - Action Stagger Start
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; AABH - Action Block Hit
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; AABA - Action Block Anticipate
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; AARC - Action Recoil
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; AAR2 - Action Large Recoil
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; AAB1 - Action Bleedout Start
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; AAB2 - Action Bleedout Stop
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; AAIS - Action Idle Stop
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; AAWH - Action Ward Hit
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; AAFQ - Action Force Equip
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; AASC - Action Shield Change
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; AAPS - Action Path Start
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; AAPE - Action Path End
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; AALM - Action Large Movement Delta
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; AAF1 - Action Fly Start
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; AAF2 - Action Fly Stop
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; AAH1 - Action Hover Start
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; AAH2 - Action Hover Stop
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; AABI - Action Bumped Into
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; AASS - Action Summoned Start
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; ATKI - Action Talking Idle
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; ALTI - Action Listen Idle
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; AADE - Action Death
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; AADW - Action Death Wait
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; AIDW - Action Idle Warn
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; AMST - Action Move Start
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; AMSP - Action Move Stop
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; ATRI - Action Turn Right
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; ATLE - Action Turn Left
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; ATSP - Action Turn Stop
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; AMFD - Action Move Forward
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; AMBK - Action Move Backward
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; AMLT - Action Move Left
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; AMRT - Action Move Right
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; ARAG - Action Reset Animation Graph
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; AKDN - Action Knockdown
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; AAGU - Action Get Up
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; ASID - Action Idle Stop Instant
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; ARGI - Action Ragdoll Instant
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; AWWS - Action Waterwalk Start
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; AREL - Action Reload
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; PUSG - Pickup Sound Generic
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; PDSG - Putdown Sound Generic
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; PUSW - Pickup Sound Weapon
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; PDSW - Putdown Sound Weapon
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; PUSA - Pickup Sound Armor
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; PDSA - Putdown Sound Armor
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; PUSB - Pickup Sound Book
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; PDSB - Putdown Sound Book
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; PUSI - Pickup Sound Ingredient
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; PDSI - Putdown Sound Ingredient
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; HVSS - Harvest Sound
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; HVFS - Harvest Failed Sound
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; WBSN - Ward Break Sound
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; WASN - Ward Absorb Sound
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; WDSN - Ward Deflect Sound
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; MFSN - Magic Fail Sound
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; SFSN - Shout Fail Sound
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; HFSD - Heartbeat Sound Fast
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; HSSD - Heartbeat Sound Slow
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; IMLH - Imagespace: Low Health
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; SCSD - Soul Captured Sound
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; NASD - No-Activation Sound
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; MMSD - Map Menu Looping Sound
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; DDSC - Dialogue Voice Category
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; NDSC - Non-Dialogue Voice Category
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; SFDC - SFX To Fade In Dialogue Category
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; PDMC - Pause During Menu Category (Fade)
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; PIMC - Pause During Menu Category (Immediate)
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; PDLC - Pause During Loading Menu Category
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; MDSC - Music Sound Category
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; SMSC - Stats Mute Category
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; SSSC - Stats Music
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; MTSC - Master Sound Category
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; TSSC - Time Sensitive Sound Category
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; DOP2 - Dialogue Output Model (3D)
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; DOP3 - Dialogue Output Model (2D)
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; POPM - Player's Output Model (1st Person)
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; P3OM - Player's Output Model (3rd Person)
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; IOPM - Interface Output Model
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; RVBT - Reverb Type
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; UWLS - Underwater Loop Sound
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; URVT - Underwater Reverb Type
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; HRSK - Keyword - Horse
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; UNDK - Keyword - Undead
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; NPCK - Keyword - NPC
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; KWBR - Keyword - BeastRace
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; KWDM - Keyword - DummyObject
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; KWGE - Keyword - UseGeometryEmitter
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; KWMS - Keyword - MustStop
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; KWUA - Keyword - UpdateDuringArchery
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; KWOT - Keyword - Skip Outfit Items
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; FTHD - Male Face Texture Set: Head
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; FTMO - Male Face Texture Set: Mouth
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; FTEL - Male Face Texture Set: Eyes
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; FTHF - Female Face Texture Set: Head
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; FTMF - Female Face Texture Set: Mouth
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; FTRF - Female Face Texture Set: Eyes
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; IMID - ImageSpaceModifier for inventory menu.
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; PTEM - Package template
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; MMCL - Main Menu Cell
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; DMWL - Default MovementType: Walk
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; DMRN - Default MovementType: Run
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; DMSW - Default MovementType: Swim
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; DMFL - Default MovementType: Fly
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; DMSN - Default MovementType: Sneak
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; DMSP - Default MovementType: Sprint
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; SPFK - Keyword - Special Furniture
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; FFFP - Keyword - Furniture Forces 1st Person
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; FFTP - Keyword - Furniture Forces 3rd Person
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; AFNP - Keyword - Activator Furniture No Player
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; TKGS - Telekinesis Grab Sound
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; TKTS - Telekinesis Throw Sound
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; WMWE - World Map Weather
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; HMPC - Help Manual PC
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; HMXB - Help Manual XBox
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; TKAM - Keyword - Type Ammo
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; TKAR - Keyword - Type Armor
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; TKBK - Keyword - Type Book
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; TKIG - Keyword - Type Ingredient
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; TKKY - Keyword - Type Key
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; TKMS - Keyword - Type Misc
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; TKSG - Keyword - Type SoulGem
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; TKWP - Keyword - Type Weapon
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; TKPT - Keyword - Type Potion
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; BENW - Base Weapon Enchantment
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; BENA - Base Armor Enchantment
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; BAPO - Base Potion
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; BAPS - Base Poison
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; DRAK - Keyword - Dragon
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; MVBL - Keyword - Movable
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; ABSE - Art Object - Absorb Effect
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; WEML - Weapon Material List
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; ARTL - Armor Material List
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; DIEN - Keyword - Disallow Enchanting
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; FTML - Favor travel marker location
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; LKHO - Keyword - Hold Location
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; CWOK - Keyword - Civil War Owner
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; CWNE - Keyword - Civil War Neutral
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; LRSO - LocRefType - Civil War Soldier
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; KWDO - Keyword - ClearableLocation
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; LRRD - LocRefType - Resource Destructible
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; HCLL - FormList - Hair Color List
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; CMPX - Complex Scene Object
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; RUSG - Keyword - Reusable SoulGem
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; ANML - Keyword - Animal
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; DAED - Keyword - Daedra
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; BEEP - Keyword - Robot
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; NRNT - Keyword - Nirnroot
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; FTGF - Fighters' Guild Faction
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; MGGF - Mages' Guild Faction
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; TVGF - Thieves' Guild Faction
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; DBHF - Dark Brotherhood Faction
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; JRLF - Jarl Faction
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; AWWW - Bunny Faction
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; PIVV - Player Is Vampire Variable
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; PIWV - Player Is Werewolf Variable
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; NMRD - Road Marker
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; SAT1 - Keyword: Scale Actor To 1.0
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; VAMP - Keyword: Vampire
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; FORG - Keyword: Forge
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; COOK - Keyword: Cooking Pot
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; SMLT - Keyword: Smelter
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; TANN - Keyword: Tanning Rack
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; HBLK - Help - Basic Lockpicking (PC)
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; HBLX - Help - Basic Lockpicking (Console)
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; HBFG - Help - Basic Forging
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; HBCO - Help - Basic Cooking
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; HBML - Help - Basic Smelting
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; HBTA - Help - Basic Tanning
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; HBOC - Help - Basic Object Creation
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; HBEC - Help - Basic Enchanting
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; HBSM - Help - Basic Smithing Weapon
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; HBSA - Help - Basic Smithing Armor
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; HBAL - Help - Basic Alchemy
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; HBBR - Help - Barter
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; HBLU - Help - Leveling up
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; HBSK - Help - Skills Menu
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; HBMM - Help - Map Menu
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; HBJL - Help - Journal
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; HBLH - Help - Low Health
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; HBLM - Help - Low Magicka
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; HBLS - Help - Low Stamina
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; HBHJ - Help - Jail
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; HBFT - Help - Teamate Favor
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; HBWC - Help - Weapon Charge
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; HBFS - Help - Favorites
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; KHFL - Kinect Help FormList
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; HBFM - Help - Flying Mount
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; HBTL - Help - Target Lock
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; HBAT - Help - Attack Target
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; LSIS - Imagespace: Load screen
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; WMDA - Keyword - Weapon Material Daedric
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; WMDR - Keyword - Weapon Material Draugr
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; WMDH - Keyword - Weapon Material DraugrHoned
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; WMDW - Keyword - Weapon Material Dwarven
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; WMEB - Keyword - Weapon Material Ebony
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; WMEL - Keyword - Weapon Material Elven
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; WMFA - Keyword - Weapon Material Falmer
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; WMFH - Keyword - Weapon Material FalmerHoned
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; WMGL - Keyword - Weapon Material Glass
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; WMIM - Keyword - Weapon Material Imperial
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; WMIR - Keyword - Weapon Material Iron
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; WMOR - Keyword - Weapon Material Orcish
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; WMST - Keyword - Weapon Material Steel
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; WMWO - Keyword - Weapon Material Wood
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; WTBA - Keyword - WeaponTypeBoundArrow
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; AODA - Keyword - Armor Material Daedric
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; AODP - Keyword - Armor Material Dragonplate
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; AODS - Keyword - Armor Material Dragonscale
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; AODB - Keyword - Armor Material Dragonbone
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; AODW - Keyword - Armor Material Dwarven
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; AOEB - Keyword - Armor Material Ebony
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; AOEL - Keyword - Armor Material Elven
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; AOES - Keyword - Armor Material ElvenSplinted
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; AOFL - Keyword - Armor Material FullLeather
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; AOGL - Keyword - Armor Material Glass
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; AOHI - Keyword - Armor Material Hide
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; AOIM - Keyword - Armor Material Imperial
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; AOIH - Keyword - Armor Material ImperialHeavy
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; AOIR - Keyword - Armor Material ImperialReinforced
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; AOFE - Keyword - Armor Material Iron
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; AOIB - Keyword - Armor Material IronBanded
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; AOOR - Keyword - Armor Material Orcish
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; AOSC - Keyword - Armor Material Scaled
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; AOST - Keyword - Armor Material Steel
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; AOSP - Keyword - Armor Material SteelPlate
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; AOSK - Keyword - Armor Material Stormcloak
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; AOSD - Keyword - Armor Material Studded
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; GCK1 - Keyword - Generic Craftable Keyword 01
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; GCK2 - Keyword - Generic Craftable Keyword 02
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; GCK3 - Keyword - Generic Craftable Keyword 03
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; GCK4 - Keyword - Generic Craftable Keyword 04
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; GCK5 - Keyword - Generic Craftable Keyword 05
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; GCK6 - Keyword - Generic Craftable Keyword 06
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; GCK7 - Keyword - Generic Craftable Keyword 07
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; GCK8 - Keyword - Generic Craftable Keyword 08
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; GCK9 - Keyword - Generic Craftable Keyword 09
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; GCKX - Keyword - Generic Craftable Keyword 10
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; JWLR - Keyword - Jewelry
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; KWCU - Keyword - Cuirass
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; LMHP - Local Map Hide Plane
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; SLDM - Snow LOD Material
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; SLHD - Snow LOD Material (HD)
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; ALDM - Ash LOD Material
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; ALHD - Ash LOD Material (HD)
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; DGFL - DialogueFollower Quest
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; PTFR - PotentialFollower Faction
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; AVWP - Werewolf Available Perks
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; AVVP - Vampire Available Perks
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; RIWR - Werewolf Race
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; RIVR - Vampire Race
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; RIVS - Vampire Spells
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; DMXL - Dragon Mount No Land List
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; PCMD - Player Can Mount Dragon Here List
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; FMYS - Flying Mount - Allowed Spells
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; FMNS - Flying Mount - Disallowed Spells
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; MNT2 - Keyword - Mount
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; AIVC - Verlet Cape
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; FTNP - Furniture Test NPC
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; COEX - Keyword - Conditional Explosion
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; VFNC - Vampire Feed No Crime Faction
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; KWSP - Skyrim - Worldspace
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; ALBM - Keyword - Armor Material Light Bonemold
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; ALCH - Keyword - Armor Material Light Chitin
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; ALNC - Keyword - Armor Material Light Nordic
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; ALSM - Keyword - Armor Material Light Stalhrim
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; FMFF - Flying Mount - Fly Fast Worldspaces
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; AHBM - Keyword - Armor Material Heavy Bonemold
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; AHCH - Keyword - Armor Material Heavy Chitin
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; AHNC - Keyword - Armor Material Heavy Nordic
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; AHSM - Keyword - Armor Material Heavy Stalhrim
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; WPNC - Keyword - Weapon Material Nordic
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; WPSM - Keyword - Weapon Material Stalhrim |