Add artifacts via keyword added by Keyword Item Distributor
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@ -12,8 +12,10 @@ namespace ArtifactTracker
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RE::BGSListForm* g_listStored;
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RE::BGSListForm* g_listStored;
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RE::BGSListForm* g_listFound;
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RE::BGSListForm* g_listFound;
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RE::BGSListForm* g_persistentStorage;
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RE::BGSListForm* g_persistentStorage;
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RE::BGSKeyword* g_extraArtifactKeyword;
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RE::BGSKeyword* g_homeKeyword;
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RE::BGSKeyword* g_homeKeyword;
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std::unordered_map<RE::FormID, RE::TESForm*> g_artifactMap;
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std::unordered_map<RE::FormID, RE::TESForm*> g_artifactMap;
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std::unordered_set<RE::FormType> g_artifactFormTypes;
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std::unordered_map<RE::FormID, RE::TESObjectREFR*> g_persistentMap;
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std::unordered_map<RE::FormID, RE::TESObjectREFR*> g_persistentMap;
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RE::TESObjectREFR* g_cellStorage;
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RE::TESObjectREFR* g_cellStorage;
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@ -34,13 +36,14 @@ namespace ArtifactTracker
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g_listStored = dataHandler->LookupForm<RE::BGSListForm>(0x805, "Artifact Tracker.esp"); // ETR_ItemsStored
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g_listStored = dataHandler->LookupForm<RE::BGSListForm>(0x805, "Artifact Tracker.esp"); // ETR_ItemsStored
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g_listFound = dataHandler->LookupForm<RE::BGSListForm>(0x806, "Artifact Tracker.esp"); // ETR_ItemsFound
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g_listFound = dataHandler->LookupForm<RE::BGSListForm>(0x806, "Artifact Tracker.esp"); // ETR_ItemsFound
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g_persistentStorage = dataHandler->LookupForm<RE::BGSListForm>(0x807, "Artifact Tracker.esp"); // ETR_PersistentStorageList
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g_persistentStorage = dataHandler->LookupForm<RE::BGSListForm>(0x807, "Artifact Tracker.esp"); // ETR_PersistentStorageList
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g_extraArtifactKeyword = dataHandler->LookupForm<RE::BGSKeyword>(0x80B, "Artifact Tracker.esp"); // ETR_ExtraArtifact
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g_homeKeyword = dataHandler->LookupForm<RE::BGSKeyword>(0xFC1A3, "Skyrim.esm"); // LocTypePlayerHouse
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g_homeKeyword = dataHandler->LookupForm<RE::BGSKeyword>(0xFC1A3, "Skyrim.esm"); // LocTypePlayerHouse
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const auto recipeKeyword = dataHandler->LookupForm<RE::BGSKeyword>(0xF5CB0, "Skyrim.esm"); // VendorItemRecipe
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const auto recipeKeyword = dataHandler->LookupForm<RE::BGSKeyword>(0xF5CB0, "Skyrim.esm"); // VendorItemRecipe
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const auto excludeKeywords = dataHandler->LookupForm<RE::BGSListForm>(0x801, "Artifact Tracker.esp"); // ETR_ExcludeMiscKeywords
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const auto excludeKeywords = dataHandler->LookupForm<RE::BGSListForm>(0x801, "Artifact Tracker.esp"); // ETR_ExcludeMiscKeywords
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if (!g_cellContainer || !g_listNew || !g_listStored || !g_listFound || !g_persistentStorage || !g_homeKeyword || !recipeKeyword || !excludeKeywords) {
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if (!g_cellContainer || !g_listNew || !g_listStored || !g_listFound || !g_persistentStorage || !g_homeKeyword || !g_extraArtifactKeyword || !recipeKeyword || !excludeKeywords) {
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SKSE::log::warn("Failed to load data from Artifact Tracker.esp");
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SKSE::log::warn("Failed to load data from Artifact Tracker.esp");
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RE::DebugMessageBox("Failed to load data from Artifact Tracker.esp, the mod is disabled.");
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RE::DebugMessageBox("Failed to load data from Artifact Tracker.esp, the mod is disabled.");
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return;
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return;
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@ -48,52 +51,84 @@ namespace ArtifactTracker
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// Preloading item lists
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// Preloading item lists
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for (const auto& form : dataHandler->GetFormArray<RE::TESObjectBOOK>()) {
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g_artifactFormTypes.insert(RE::FormType::Weapon);
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if (form && !form->TeachesSpell() && (form->HasKeyword(recipeKeyword) || BookCheck::IsBook(form))) {
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g_artifactMap[form->formID] = form;
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}
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}
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for (const auto& form : dataHandler->GetFormArray(RE::FormType::Misc)) {
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if (form->GetPlayable() && !form->HasKeywordInList(excludeKeywords, false)) {
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g_artifactMap[form->formID] = form;
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}
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}
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g_artifactMap.erase(0xA); // Lockpick
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g_artifactMap.erase(0xF); // Gold
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for (const auto& form : dataHandler->GetFormArray(RE::FormType::Weapon)) {
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for (const auto& form : dataHandler->GetFormArray(RE::FormType::Weapon)) {
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if (form->GetPlayable()) {
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if (form->GetPlayable()) {
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g_artifactMap[form->formID] = form;
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g_artifactMap[form->formID] = form;
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}
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}
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}
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}
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g_artifactMap.erase(0x1F4); // Unarmed
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g_artifactMap.erase(0x1F4); // Unarmed
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g_artifactFormTypes.insert(RE::FormType::Armor);
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for (const auto& form : dataHandler->GetFormArray(RE::FormType::Armor)) {
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for (const auto& form : dataHandler->GetFormArray(RE::FormType::Armor)) {
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if (form->GetPlayable()) {
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if (form->GetPlayable()) {
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g_artifactMap[form->formID] = form;
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g_artifactMap[form->formID] = form;
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}
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}
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}
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}
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g_artifactFormTypes.insert(RE::FormType::Book);
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for (const auto& form : dataHandler->GetFormArray<RE::TESObjectBOOK>()) {
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if (form && !form->TeachesSpell() && (form->HasKeyword(recipeKeyword) || BookCheck::IsBook(form))) {
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g_artifactMap[form->formID] = form;
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}
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}
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OnGameLoad();
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OnGameLoad();
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EventListener::Install();
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EventListener::Install();
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}
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void PreloadArtifactList()
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{
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if (g_bLoaded) {
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return;
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}
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const auto dataHandler = RE::TESDataHandler::GetSingleton();
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const auto recipeKeyword = dataHandler->LookupForm<RE::BGSKeyword>(0xF5CB0, "Skyrim.esm"); // VendorItemRecipe
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const auto excludeKeywords = dataHandler->LookupForm<RE::BGSListForm>(0x801, "Artifact Tracker.esp"); // ETR_ExcludeMiscKeywords
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for (const auto& form : dataHandler->GetFormArray<RE::TESObjectBOOK>()) {
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if (form->HasKeyword(g_extraArtifactKeyword)) {
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g_artifactMap[form->formID] = form;
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}
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}
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g_artifactFormTypes.insert(RE::FormType::Misc);
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for (const auto& form : dataHandler->GetFormArray<RE::TESObjectMISC>()) {
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if (form->GetPlayable() && (form->HasKeyword(g_extraArtifactKeyword) || !form->HasKeywordInList(excludeKeywords, false))) {
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g_artifactMap[form->formID] = form;
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}
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}
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g_artifactMap.erase(0xA); // Lockpick
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g_artifactMap.erase(0xF); // Gold
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for (const auto& form : dataHandler->GetFormArray<RE::AlchemyItem>()) {
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if (form->HasKeyword(g_extraArtifactKeyword)) {
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g_artifactMap[form->formID] = form;
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g_artifactFormTypes.insert(RE::FormType::AlchemyItem);
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}
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}
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for (const auto& form : dataHandler->GetFormArray<RE::IngredientItem>()) {
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if (form->HasKeyword(g_extraArtifactKeyword)) {
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g_artifactMap[form->formID] = form;
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g_artifactFormTypes.insert(RE::FormType::Ingredient);
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}
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}
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for (const auto& form : dataHandler->GetFormArray<RE::TESSoulGem>()) {
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if (form->HasKeyword(g_extraArtifactKeyword)) {
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g_artifactMap[form->formID] = form;
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g_artifactFormTypes.insert(RE::FormType::SoulGem);
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}
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}
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g_bLoaded = true;
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g_bLoaded = true;
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}
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}
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bool IsArtifact(RE::TESForm* a_form)
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bool IsArtifact(RE::TESForm* a_form)
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{
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{
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if (!a_form) {
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return a_form && g_artifactFormTypes.contains(a_form->GetFormType()) && g_artifactMap.contains(a_form->formID);
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return false;
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}
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const auto formType = a_form->GetFormType();
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if (formType == RE::FormType::Armor || formType == RE::FormType::Weapon || formType == RE::FormType::Book || formType == RE::FormType::Misc) {
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return g_artifactMap.contains(a_form->formID);
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}
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return false;
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}
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}
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RE::TESForm* GetArtifactByID(RE::FormID a_formID)
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RE::TESForm* GetArtifactByID(RE::FormID a_formID)
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@ -9,13 +9,17 @@ namespace ArtifactTracker
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extern RE::BGSListForm* g_listStored;
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extern RE::BGSListForm* g_listStored;
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extern RE::BGSListForm* g_listFound;
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extern RE::BGSListForm* g_listFound;
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extern RE::BGSListForm* g_persistentStorage;
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extern RE::BGSListForm* g_persistentStorage;
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extern RE::BGSKeyword* g_extraArtifactKeyword;
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extern RE::BGSKeyword* g_homeKeyword;
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extern RE::BGSKeyword* g_homeKeyword;
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extern std::unordered_map<RE::FormID, RE::TESForm*> g_artifactMap;
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extern std::unordered_map<RE::FormID, RE::TESForm*> g_artifactMap;
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extern std::unordered_set<RE::FormType> g_artifactFormTypes;
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extern std::unordered_map<RE::FormID, RE::TESObjectREFR*> g_persistentMap;
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extern std::unordered_map<RE::FormID, RE::TESObjectREFR*> g_persistentMap;
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extern RE::TESObjectREFR* g_cellStorage;
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extern RE::TESObjectREFR* g_cellStorage;
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void Init();
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void Init();
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void PreloadArtifactList();
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bool IsArtifact(RE::TESForm* a_item);
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bool IsArtifact(RE::TESForm* a_item);
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RE::TESForm* GetArtifactByID(RE::FormID a_formID);
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RE::TESForm* GetArtifactByID(RE::FormID a_formID);
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@ -32,6 +32,8 @@ namespace {
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ArtifactTracker::Init();
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ArtifactTracker::Init();
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} else if (message->type == MessagingInterface::kPostLoadGame) {
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} else if (message->type == MessagingInterface::kPostLoadGame) {
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ArtifactTracker::OnGameLoad();
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ArtifactTracker::OnGameLoad();
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} else if (message->type == MessagingInterface::kNewGame || message->type == MessagingInterface::kPreLoadGame) {
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ArtifactTracker::PreloadArtifactList();
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}
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}
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});
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});
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}
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}
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