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GetItemCount by form

ae-1.6.629
Eddoursul 2 years ago
parent 324db21c5e
commit 1455709755
  1. BIN
      SKSE/Plugins/ArtifactTracker.dll
  2. 12
      Source/ArtifactTrackerDLL/src/ArtifactTracker.cpp
  3. 42
      Source/ArtifactTrackerDLL/src/Util.h

Binary file not shown.

@ -332,7 +332,7 @@ namespace ArtifactTracker
const auto& [count, entry] = data;
if (count > 0 && !cellItems.contains(item->formID)) {
g_cellStorage->RemoveItem(item, count, RE::ITEM_REMOVE_REASON::kRemove, nullptr, nullptr);
if (!RefHasItem(g_persistentStorage, item->formID)) {
if (!RefListHasItem(g_persistentStorage, item->formID)) {
ListRemoveItem(g_listStored, item);
g_listFound->AddForm(item);
}
@ -351,7 +351,7 @@ namespace ArtifactTracker
if (g_persistentMap.contains(a_event->oldContainer)) {
// Items in persistent containers are marked as stored by definition, no need to check the list
if (!RefHasItem(g_persistentStorage, a_event->baseObj)) {
if (!RefListHasItem(g_persistentStorage, a_event->baseObj)) {
ListRemoveItem(g_listStored, form);
g_listFound->AddForm(form);
}
@ -400,7 +400,7 @@ namespace ArtifactTracker
if (!a_event->newContainer) { // no destination container
if (g_cellStorage && a_event->reference) { // dropped or placed on rack at home
if (!RefHasItem(g_cellStorage, form->formID)) {
if (GetItemCount(g_cellStorage, form) <= 0) {
#ifdef _DEBUG
SKSE::log::info("Added dropped {} to cell storage", form->GetName());
RE::DebugNotification("Adding to cell storage");
@ -418,7 +418,7 @@ namespace ArtifactTracker
}
// NB: During OnContainerChanged, InventoryChanges do not have the current change included yet
if ((GetItemCount(RE::PlayerCharacter::GetSingleton(), form->formID) - a_event->itemCount <= 0) && !FollowersHaveItem(form->formID)) {
if ((GetItemCount(RE::PlayerCharacter::GetSingleton(), form->formID) - a_event->itemCount <= 0) && !FollowersHaveItem(form)) {
ListRemoveItem(g_listFound, form);
ListRemoveItem(g_listNew, form);
g_listNew->AddForm(form);
@ -446,7 +446,7 @@ namespace ArtifactTracker
const auto targetContainer = RE::TESForm::LookupByID<RE::TESObjectREFR>(a_event->newContainer);
if (IsValidContainer(targetContainer)) {
if (!RefHasItem(g_cellStorage, form->formID)) {
if (GetItemCount(g_cellStorage, form) <= 0) {
g_cellStorage->AddObjectToContainer(form->As<RE::TESBoundObject>(), nullptr, 1, nullptr);
}
@ -457,7 +457,7 @@ namespace ArtifactTracker
}
// NB: During OnContainerChanged, InventoryChanges do not have the current change included yet
} else if (g_listFound->HasForm(form) && (GetItemCount(RE::PlayerCharacter::GetSingleton(), form->formID) - a_event->itemCount <= 0) && !FollowersHaveItem(form->formID)) {
} else if (g_listFound->HasForm(form) && (GetItemCount(RE::PlayerCharacter::GetSingleton(), form->formID) - a_event->itemCount <= 0) && !FollowersHaveItem(form)) {
ListRemoveItem(g_listFound, form);
g_listNew->AddForm(form);
}

@ -14,6 +14,38 @@ inline void ListRevert(RE::BGSListForm* a_form)
return func(a_form);
}
inline std::int32_t GetItemCount(RE::TESObjectREFR* a_container, RE::TESForm* a_form)
{
std::int32_t iResult = 0;
auto invChanges = a_container->GetInventoryChanges();
if (invChanges && invChanges->entryList) {
for (auto& entry : *invChanges->entryList) {
if (entry && entry->object == a_form) {
if (entry->IsLeveled()) {
return entry->countDelta > 0 ? entry->countDelta : 0;
} else {
iResult = entry->countDelta;
break;
}
}
}
}
auto container = a_container->GetContainer();
if (container) {
container->ForEachContainerObject([&](RE::ContainerObject& a_entry) {
if (a_entry.obj == a_form) {
iResult += a_entry.count;
return false;
}
return true;
});
}
return iResult > 0 ? iResult : 0;
}
inline std::int32_t GetItemCount(RE::TESObjectREFR* a_container, RE::FormID a_formID)
{
std::int32_t iResult = 0;
@ -35,7 +67,7 @@ inline std::int32_t GetItemCount(RE::TESObjectREFR* a_container, RE::FormID a_fo
auto container = a_container->GetContainer();
if (container) {
container->ForEachContainerObject([&](RE::ContainerObject& a_entry) {
if (a_entry.obj->formID == a_formID) {
if (a_entry.obj && a_entry.obj->formID == a_formID) {
iResult += a_entry.count;
return false;
}
@ -46,7 +78,7 @@ inline std::int32_t GetItemCount(RE::TESObjectREFR* a_container, RE::FormID a_fo
return iResult > 0 ? iResult : 0;
}
inline bool RefHasItem(RE::TESForm* a_refOrList, RE::FormID a_formID)
inline bool RefListHasItem(RE::TESForm* a_refOrList, RE::FormID a_formID)
{
if (!a_refOrList || !a_formID) {
SKSE::log::warn("Invalid arguments in RefHasItem");
@ -64,7 +96,7 @@ inline bool RefHasItem(RE::TESForm* a_refOrList, RE::FormID a_formID)
if (list) {
bool bResult = false;
list->ForEachForm([&](RE::TESForm& a_form) {
if (&a_form && RefHasItem(&a_form, a_formID)) {
if (&a_form && RefListHasItem(&a_form, a_formID)) {
bResult = true;
return false;
}
@ -76,13 +108,13 @@ inline bool RefHasItem(RE::TESForm* a_refOrList, RE::FormID a_formID)
return false;
}
inline bool FollowersHaveItem(RE::FormID a_formID)
inline bool FollowersHaveItem(RE::TESForm* a_form)
{
if (const auto processLists = RE::ProcessLists::GetSingleton(); processLists) {
for (auto& actorHandle : processLists->highActorHandles) {
if (auto actor = actorHandle.get(); actor && actor->IsPlayerTeammate()) {
if (GetItemCount(actor->As<RE::TESObjectREFR>(), a_formID) > 0) {
if (GetItemCount(actor->As<RE::TESObjectREFR>(), a_form) > 0) {
return true;
}

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