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Added GetItemCount

This commit is contained in:
Eddoursul 2022-07-02 15:57:34 +02:00
parent 7847b8b4bf
commit 1a8fd79ae4
5 changed files with 48 additions and 31 deletions

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@ -44,7 +44,7 @@ BraceWrapping:
SplitEmptyNamespace: 'false'
BreakBeforeBinaryOperators: None
BreakBeforeBraces: Custom
BreakBeforeTernaryOperators: 'false'
BreakBeforeTernaryOperators: 'true'
BreakConstructorInitializers: AfterColon
BreakInheritanceList: AfterColon
BreakStringLiterals: 'true'

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@ -186,7 +186,7 @@ namespace ArtifactTracker
RE::TESObjectCELL* cell = RE::TESForm::LookupByID<RE::TESObjectCELL>(a_formID);
RE::BGSLocation* location = cell ? cell->GetLocation() : nullptr;
if (!cell || !cell->IsInteriorCell() || !location || !location->HasKeyword(g_homeKeyword)) {
if (!cell || !location || !cell->IsInteriorCell() || !location->HasKeyword(g_homeKeyword)) {
if (IsHome()) {
RE::ScriptEventSourceHolder::GetSingleton()->RemoveEventSink<RE::TESCellFullyLoadedEvent>(EventListener::GetSingleton());
ToggleHomeMode(nullptr);
@ -373,16 +373,8 @@ namespace ArtifactTracker
return;
}
} else if (g_cellStorage) { // probably, picked up at home (can also be crafted, but oh well)
// OnContainerChanged fires before a picked item gets marked for deletion
const auto crosshairObj = RE::CrosshairPickData::GetSingleton()->target;
if (crosshairObj && crosshairObj.get() && crosshairObj.get().get()->GetBaseObject()->formID == a_event->baseObj) {
// Picked up items are handled in the perk
return;
}
SyncCellStorage();
} else if (g_cellStorage) {
// Items picked up at home are handled in the perk
return;
}
@ -425,7 +417,8 @@ namespace ArtifactTracker
return;
}
if (!RefHasItem(RE::PlayerCharacter::GetSingleton(), form->formID) && !FollowersHaveItem(form)) {
// NB: During OnContainerChanged, InventoryChanges do not have the current change included yet
if ((GetItemCount(RE::PlayerCharacter::GetSingleton(), form->formID) - a_event->itemCount <= 0) && GetFollowerItemCount(form->formID) <= 0) {
ListRemoveItem(g_listFound, form);
ListRemoveItem(g_listNew, form);
g_listNew->AddForm(form);
@ -463,7 +456,8 @@ namespace ArtifactTracker
}
}
} else if (g_listFound->HasForm(form) && !RefHasItem(RE::PlayerCharacter::GetSingleton(), form->formID) && !FollowersHaveItem(form)) {
// NB: During OnContainerChanged, InventoryChanges do not have the current change included yet
} else if (g_listFound->HasForm(form) && (GetItemCount(RE::PlayerCharacter::GetSingleton(), form->formID) - a_event->itemCount <= 0) && GetFollowerItemCount(form->formID) <= 0) {
ListRemoveItem(g_listFound, form);
g_listNew->AddForm(form);
}

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@ -1,7 +1,6 @@
#include "Papyrus.h"
#include "ArtifactTracker.h"
using namespace RE::BSScript;
using namespace SKSE;
using namespace SKSE::log;
using namespace SKSE::stl;

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@ -14,6 +14,38 @@ inline void ListRevert(RE::BGSListForm* a_form)
return func(a_form);
}
inline std::int32_t GetItemCount(RE::TESObjectREFR* a_container, RE::FormID a_formID)
{
std::int32_t iResult = 0;
auto invChanges = a_container->GetInventoryChanges();
if (invChanges && invChanges->entryList) {
for (auto& entry : *invChanges->entryList) {
if (entry && entry->object && entry->object->formID == a_formID) {
if (entry->IsLeveled()) {
return entry->countDelta > 0 ? entry->countDelta : 0;
} else {
iResult = entry->countDelta;
break;
}
}
}
}
auto container = a_container->GetContainer();
if (container) {
container->ForEachContainerObject([&](RE::ContainerObject& a_entry) {
if (a_entry.obj->formID == a_formID) {
iResult += a_entry.count;
return false;
}
return true;
});
}
return iResult > 0 ? iResult : 0;
}
inline bool RefHasItem(RE::TESForm* a_refOrList, RE::FormID a_formID)
{
if (!a_refOrList || !a_formID) {
@ -24,15 +56,7 @@ inline bool RefHasItem(RE::TESForm* a_refOrList, RE::FormID a_formID)
const auto refr = a_refOrList->As<RE::TESObjectREFR>();
if (refr) {
const auto invChanges = refr->GetInventoryChanges();
if (invChanges && invChanges->entryList) {
for (auto& entry : *invChanges->entryList) {
if (entry && entry->object && entry->object->formID == a_formID) {
return entry->countDelta > 0;
}
}
}
return false;
return GetItemCount(refr, a_formID) > 0;
}
const auto list = a_refOrList->As<RE::BGSListForm>();
@ -48,19 +72,19 @@ inline bool RefHasItem(RE::TESForm* a_refOrList, RE::FormID a_formID)
return false;
}
inline bool FollowersHaveItem(RE::TESForm* a_form)
inline std::uint32_t GetFollowerItemCount(RE::FormID a_formID)
{
std::int32_t iResult = 0;
if (const auto processLists = RE::ProcessLists::GetSingleton(); processLists) {
for (auto& actorHandle : processLists->highActorHandles) {
if (auto actor = actorHandle.get(); actor && actor->IsPlayerTeammate()) {
if (RefHasItem(actor->As<RE::TESObjectREFR>(), a_form->formID)) {
return true;
}
iResult += GetItemCount(actor->As<RE::TESObjectREFR>(), a_formID);
}
}
}
return false;
return iResult;
}