Detect bookshelves by script
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@ -8,7 +8,6 @@ FormList Property ETR_ItemsStored Auto
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FormList Property ETR_PersistentStorageList Auto
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FormList Property ETR_PersistentStorageList Auto
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Container Property ETR_CellStorageContainer Auto
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Container Property ETR_CellStorageContainer Auto
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Container Property PlayerBookShelfContainer Auto
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Keyword Property LocTypePlayerHouse Auto
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Keyword Property LocTypePlayerHouse Auto
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@ -88,14 +87,9 @@ Event OnUpdate()
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endif
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endif
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bRescanHome = false
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bRescanHome = false
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ObjectReference bookShelf
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if lastDestContainer && lastDestContainer as PlayerBookShelfContainerScript
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if lastDestContainer && lastDestContainer.GetBaseObject() == PlayerBookShelfContainer
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bookShelf = lastDestContainer
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endif
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if bookShelf && bookShelf as PlayerBookShelfContainerScript
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int iLimit = 10
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int iLimit = 10
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while iLimit >= 0 && (bookShelf as PlayerBookShelfContainerScript).GetState() == "PlacingBooks"
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while iLimit >= 0 && (lastDestContainer as PlayerBookShelfContainerScript).GetState() == "PlacingBooks"
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Debug.Notification("Waiting for shelf update")
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Debug.Notification("Waiting for shelf update")
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iLimit -= 1
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iLimit -= 1
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Utility.wait(0.5)
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Utility.wait(0.5)
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@ -8,7 +8,6 @@ FormList Property ETR_ItemsStored Auto
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FormList Property ETR_PersistentStorageList Auto
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FormList Property ETR_PersistentStorageList Auto
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Container Property ETR_CellStorageContainer Auto
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Container Property ETR_CellStorageContainer Auto
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Container Property PlayerBookShelfContainer Auto
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Keyword Property LocTypePlayerHouse Auto
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Keyword Property LocTypePlayerHouse Auto
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@ -81,15 +80,19 @@ Event OnUpdate()
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bRescanHome = false
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bRescanHome = false
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ObjectReference bookShelf
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ObjectReference bookShelf
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if lastDestContainer && lastDestContainer.GetBaseObject() == PlayerBookShelfContainer
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if lastDestContainer
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if lastDestContainer as PlayerBookShelfContainerScript
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bookShelf = lastDestContainer
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bookShelf = lastDestContainer
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elseif lastSourceContainer && lastSourceContainer.GetBaseObject() == PlayerBookShelfContainer
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endif
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elseif lastSourceContainer
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if lastSourceContainer as PlayerBookShelfContainerScript
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bookShelf = lastSourceContainer
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bookShelf = lastSourceContainer
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endif
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endif
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endif
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if bookShelf && bookShelf as PlayerBookShelfContainerScript
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if bookShelf
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int iLimit = 10
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int iLimit = 10
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while iLimit >= 0 && (bookShelf as PlayerBookShelfContainerScript).GetState() == "PlacingBooks"
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while iLimit > 0 && (bookShelf as PlayerBookShelfContainerScript).GetState() == "PlacingBooks"
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Debug.Notification("Waiting for shelf update")
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Debug.Notification("Waiting for shelf update")
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iLimit -= 1
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iLimit -= 1
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Utility.wait(0.5)
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Utility.wait(0.5)
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