|
|
|
@ -138,15 +138,16 @@ RE::BSEventNotifyControl EventListener::ProcessEvent( |
|
|
|
|
RE::InputEvent* const* a_event, |
|
|
|
|
RE::BSTEventSource<RE::InputEvent*>* a_eventSource) |
|
|
|
|
{ |
|
|
|
|
if (RE::UI::GetSingleton()->GameIsPaused()) { |
|
|
|
|
auto inputEvent = a_event ? *a_event : nullptr; |
|
|
|
|
auto buttonEvent = inputEvent ? inputEvent->AsButtonEvent() : nullptr; |
|
|
|
|
auto inputEvent = a_event ? *a_event : nullptr; |
|
|
|
|
auto buttonEvent = inputEvent ? inputEvent->AsButtonEvent() : nullptr; |
|
|
|
|
|
|
|
|
|
if (!buttonEvent) { |
|
|
|
|
return RE::BSEventNotifyControl::kContinue; |
|
|
|
|
} |
|
|
|
|
if (!buttonEvent || !buttonEvent->IsPressed()) { |
|
|
|
|
return RE::BSEventNotifyControl::kContinue; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (RE::UI::GetSingleton()->IsMenuOpen("ContainerMenu") && buttonEvent->QUserEvent() == RE::UserEvents::GetSingleton()->xButton) { |
|
|
|
|
if (RE::UI::GetSingleton()->GameIsPaused() && RE::UI::GetSingleton()->IsItemMenuOpen() && RE::UI::GetSingleton()->IsMenuOpen("ContainerMenu")) { |
|
|
|
|
const auto takeAllKey = RE::ControlMap::GetSingleton()->GetMappedKey(RE::UserEvents::GetSingleton()->readyWeapon, buttonEvent->GetDevice(), RE::UserEvents::INPUT_CONTEXT_ID::kGameplay); |
|
|
|
|
if (takeAllKey == buttonEvent->GetIDCode()) { |
|
|
|
|
ArtifactTracker::g_bTakeAll = true; |
|
|
|
|
ArtifactTracker::g_bTakeAllCount = 0; |
|
|
|
|
} |
|
|
|
|