PlayerBookShelfContainerScript support without overriding the script
This commit is contained in:
parent
805d9948b8
commit
7c1a934d4e
Binary file not shown.
Binary file not shown.
@ -8,6 +8,7 @@ Keyword Property LocTypePlayerHouse Auto
|
|||||||
|
|
||||||
bool bAtHome = false
|
bool bAtHome = false
|
||||||
int iFollowerIndex
|
int iFollowerIndex
|
||||||
|
ObjectReference bookShelf = None
|
||||||
|
|
||||||
|
|
||||||
event OnInit()
|
event OnInit()
|
||||||
@ -54,8 +55,12 @@ Event OnPlayerLoadGame()
|
|||||||
|
|
||||||
if bAtHome
|
if bAtHome
|
||||||
RegisterForModEvent("AT_HomeInventoryUpdate", "OnHomeInventoryUpdate")
|
RegisterForModEvent("AT_HomeInventoryUpdate", "OnHomeInventoryUpdate")
|
||||||
|
RegisterForMenu("ContainerMenu")
|
||||||
|
GotoState("AtHome")
|
||||||
else
|
else
|
||||||
UnregisterForModEvent("AT_HomeInventoryUpdate")
|
UnregisterForModEvent("AT_HomeInventoryUpdate")
|
||||||
|
UnregisterForMenu("ContainerMenu")
|
||||||
|
GotoState("")
|
||||||
endif
|
endif
|
||||||
|
|
||||||
EndEvent
|
EndEvent
|
||||||
@ -67,8 +72,10 @@ Event OnLocationChange(Location akOldLoc, Location akNewLoc)
|
|||||||
|
|
||||||
if bAtHome
|
if bAtHome
|
||||||
RegisterForModEvent("AT_HomeInventoryUpdate", "OnHomeInventoryUpdate")
|
RegisterForModEvent("AT_HomeInventoryUpdate", "OnHomeInventoryUpdate")
|
||||||
|
GotoState("AtHome")
|
||||||
elseif akOldLoc && akOldLoc.HasKeyword(LocTypePlayerHouse)
|
elseif akOldLoc && akOldLoc.HasKeyword(LocTypePlayerHouse)
|
||||||
UnregisterForModEvent("AT_HomeInventoryUpdate")
|
UnregisterForModEvent("AT_HomeInventoryUpdate")
|
||||||
|
GotoState("")
|
||||||
endif
|
endif
|
||||||
|
|
||||||
int iCurrentFollowers = 0;
|
int iCurrentFollowers = 0;
|
||||||
@ -102,6 +109,46 @@ event OnHomeInventoryUpdate(string eventName, string strArg, float numArg, Form
|
|||||||
endevent
|
endevent
|
||||||
|
|
||||||
|
|
||||||
|
state AtHome
|
||||||
|
|
||||||
|
event OnBeginState()
|
||||||
|
RegisterForMenu("ContainerMenu")
|
||||||
|
endevent
|
||||||
|
|
||||||
|
event OnEndState()
|
||||||
|
UnregisterForMenu("ContainerMenu")
|
||||||
|
endevent
|
||||||
|
|
||||||
|
event OnMenuOpen(String MenuName)
|
||||||
|
if ! bAtHome
|
||||||
|
GotoState("")
|
||||||
|
return
|
||||||
|
endif
|
||||||
|
ObjectReference currentContainer = GetCurrentContainer()
|
||||||
|
if currentContainer as PlayerBookShelfContainerScript
|
||||||
|
bookShelf = currentContainer
|
||||||
|
endif
|
||||||
|
endevent
|
||||||
|
|
||||||
|
event OnMenuClose(String MenuName)
|
||||||
|
|
||||||
|
if bookShelf
|
||||||
|
ObjectReference ref = bookShelf
|
||||||
|
bookShelf = None
|
||||||
|
Utility.wait(0.5)
|
||||||
|
int iLimit = 10
|
||||||
|
while iLimit > 0 && (ref as PlayerBookShelfContainerScript).GetState() == "PlacingBooks"
|
||||||
|
iLimit -= 1
|
||||||
|
Utility.wait(0.5)
|
||||||
|
endwhile
|
||||||
|
SyncCellStorage(ref.GetFormID())
|
||||||
|
endif
|
||||||
|
|
||||||
|
endevent
|
||||||
|
|
||||||
|
endstate
|
||||||
|
|
||||||
|
|
||||||
; NATIVE FUNCTIONS
|
; NATIVE FUNCTIONS
|
||||||
|
|
||||||
bool function IsLoaded() native global
|
bool function IsLoaded() native global
|
||||||
@ -114,6 +161,8 @@ function RescanNewArtifacts() native global
|
|||||||
|
|
||||||
ObjectReference function GetCellStorage() native global
|
ObjectReference function GetCellStorage() native global
|
||||||
|
|
||||||
|
ObjectReference function GetCurrentContainer() native global
|
||||||
|
|
||||||
function SyncCellStorage(int FormID = 0) native global
|
function SyncCellStorage(int FormID = 0) native global
|
||||||
|
|
||||||
Actor[] function GetPlayerFollowers() native global
|
Actor[] function GetPlayerFollowers() native global
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
Scriptname PlayerBookShelfContainerScript extends ObjectReference
|
Scriptname PlayerBookShelfContainerScript extends ObjectReference
|
||||||
|
{This script has been overhauled to fix several issues listed in USLEEP 3.0.1 - Bug #19515. This overhaul was contributed by Adria.}
|
||||||
|
|
||||||
import debug
|
import debug
|
||||||
import utility
|
import utility
|
||||||
@ -133,6 +134,7 @@ GlobalVariable Property BookShelfGlobal Auto
|
|||||||
{Global showing whether or not the player has ever activated a bookshelf}
|
{Global showing whether or not the player has ever activated a bookshelf}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
EVENT OnCellLoad()
|
EVENT OnCellLoad()
|
||||||
if AlreadyLoaded == FALSE
|
if AlreadyLoaded == FALSE
|
||||||
;Trace("BOOKCASE - Running OnCellLoad()")
|
;Trace("BOOKCASE - Running OnCellLoad()")
|
||||||
@ -164,13 +166,23 @@ EVENT OnCellLoad()
|
|||||||
|
|
||||||
AlreadyLoaded = TRUE
|
AlreadyLoaded = TRUE
|
||||||
endif
|
endif
|
||||||
endEVENT
|
|
||||||
|
|
||||||
|
; Check if this shelf has already been messed up by vanilla bug, and issue a warning in a log.
|
||||||
|
; Actual healing process will trigger when all books are removed from the display shelf.
|
||||||
|
;if !(CurrentBookAmount >= 0 && CurrentBookAmount <= MaxBooksAllowed && CurrentBookAmount == NumBooksOnShelf())
|
||||||
|
; Trace("BookShelfFix - An inconsistent bookshelf " + self + " found in " + self.GetCurrentLocation() + ", fix will be applied when you pull out all the books from the shelf.")
|
||||||
|
;endif
|
||||||
|
endEVENT
|
||||||
|
|
||||||
|
|
||||||
EVENT OnActivate(ObjectReference akActionRef)
|
EVENT OnActivate(ObjectReference akActionRef)
|
||||||
; Removing all items from container as a precaution
|
; Removing all items from container as a precaution
|
||||||
;Trace("BOOKCASE - I've been ACTIVATED!")
|
;Trace("BOOKCASE - I've been ACTIVATED!")
|
||||||
|
|
||||||
|
;USLEEP 3.0.1 - Bug #19515
|
||||||
|
CleanInvalidPlacedBooks()
|
||||||
|
CurrentBookAmount = NumBooksOnShelf()
|
||||||
|
|
||||||
BlockActivate()
|
BlockActivate()
|
||||||
;Trace("BOOKCASE - Blocking activate on all books")
|
;Trace("BOOKCASE - Blocking activate on all books")
|
||||||
;Trace("BOOKCASE - BookShelfTrigger01Ref = " + BookShelfTrigger01Ref)
|
;Trace("BOOKCASE - BookShelfTrigger01Ref = " + BookShelfTrigger01Ref)
|
||||||
@ -202,6 +214,17 @@ EVENT OnActivate(ObjectReference akActionRef)
|
|||||||
|
|
||||||
Wait(0.25)
|
Wait(0.25)
|
||||||
; The following will fire when the player leaves inventory
|
; The following will fire when the player leaves inventory
|
||||||
|
|
||||||
|
;USLEEP 3.0.1 - Bug #19515
|
||||||
|
; When display shelf becomes empty, reset it to fix corrupted shelves
|
||||||
|
if NumBooksOnShelf() == 0
|
||||||
|
RemoveAllItems(akTransferTo = Game.GetPlayer(), abRemoveQuestItems = true) ; make sure all the books are transfered into player's inventory
|
||||||
|
ClearDisplayShelf()
|
||||||
|
Wait(0.25) ; wait until RemoveAllItems() is (hopefully) done
|
||||||
|
CurrentBookAmount = 0
|
||||||
|
;Trace("BookShelfFix - Cleaned up bookshelf " + self + ". This is not an error.")
|
||||||
|
endif
|
||||||
|
|
||||||
;Trace("BOOKCASE - Out of Inventory so placing all the books")
|
;Trace("BOOKCASE - Out of Inventory so placing all the books")
|
||||||
UpdateBooks()
|
UpdateBooks()
|
||||||
|
|
||||||
@ -394,7 +417,8 @@ endFunction
|
|||||||
|
|
||||||
|
|
||||||
Function RemoveBooks(Form BookBase, Int BookAmount)
|
Function RemoveBooks(Form BookBase, Int BookAmount)
|
||||||
; Find an empty book form and place the new book there
|
; Find the removed book form(s) and remove it from the display
|
||||||
|
|
||||||
While BookAmount > 0
|
While BookAmount > 0
|
||||||
if PlacedBook01 == BookBase
|
if PlacedBook01 == BookBase
|
||||||
;Trace("BOOKCASE - PlacedBook01 matches, Removing this book")
|
;Trace("BOOKCASE - PlacedBook01 matches, Removing this book")
|
||||||
@ -572,7 +596,8 @@ ObjectReference Function UpdateSingleBook(Form TargetBook, ObjectReference Place
|
|||||||
; Note - it would be more efficient to move the book to its home position if the desired
|
; Note - it would be more efficient to move the book to its home position if the desired
|
||||||
; book matches the placed book, but MoveTo doesn't work correctly with multi-part dynamic
|
; book matches the placed book, but MoveTo doesn't work correctly with multi-part dynamic
|
||||||
; objects. So we sidestep the issue by always deleting and placing
|
; objects. So we sidestep the issue by always deleting and placing
|
||||||
if PlacedBookRef
|
;USLEEP 3.0.1 - Bug #19515 added form ID check here.
|
||||||
|
if PlacedBookRef && PlacedBookRef.GetFormID()
|
||||||
PlacedBookRef.Disable()
|
PlacedBookRef.Disable()
|
||||||
PlacedBookRef.Delete()
|
PlacedBookRef.Delete()
|
||||||
endIf
|
endIf
|
||||||
@ -611,14 +636,375 @@ Function UpdateBooks()
|
|||||||
|
|
||||||
UnBlockActivate() ; Allow the player to mess with them
|
UnBlockActivate() ; Allow the player to mess with them
|
||||||
GoToState("") ; Now allow books to be updated again
|
GoToState("") ; Now allow books to be updated again
|
||||||
|
|
||||||
; Artifact Tracker
|
|
||||||
SendModEvent("AT_HomeInventoryUpdate")
|
|
||||||
EndFunction
|
EndFunction
|
||||||
|
|
||||||
|
|
||||||
State PlacingBooks
|
State PlacingBooks
|
||||||
Function UpdateBooks()
|
Function UpdateBooks()
|
||||||
; Already updating books, so ignore
|
; Already updating books, so ignore
|
||||||
EndFunction
|
EndFunction
|
||||||
EndState
|
EndState
|
||||||
|
|
||||||
|
|
||||||
|
;
|
||||||
|
; ;USLEEP 3.0.1 - Bug #19515: Everything past this point is new stuff to support fixing the bookshelf containers.
|
||||||
|
;
|
||||||
|
Function PickUp(ObjectReference BookRef)
|
||||||
|
;Trace("BookShelfFix " + self + " PickUp() - " + BookRef + ", Base = " + BookRef.GetBaseObject())
|
||||||
|
|
||||||
|
if (BookRef && BookRef.GetBaseObject() as Book)
|
||||||
|
|
||||||
|
; Remove a display book first
|
||||||
|
if RemoveBookByRef(BookRef)
|
||||||
|
|
||||||
|
GoToState("PickingUp")
|
||||||
|
; Then remove a book in container
|
||||||
|
self.RemoveItem(BookRef.GetBaseObject(), 1)
|
||||||
|
Wait(0.25) ; wait for OnItemRemoved() event to fire
|
||||||
|
|
||||||
|
GoToState("")
|
||||||
|
endif
|
||||||
|
endIf
|
||||||
|
EndFunction
|
||||||
|
|
||||||
|
|
||||||
|
State PickingUp
|
||||||
|
; Used when a book has been picked up directly from the display
|
||||||
|
|
||||||
|
Event OnBeginState() ; You Shall Not Pass!
|
||||||
|
self.BlockActivation(True)
|
||||||
|
BlockActivate()
|
||||||
|
;Trace("BookShelfFix " + self + " PickingUp State - Entered State")
|
||||||
|
EndEvent
|
||||||
|
|
||||||
|
Event OnActivate(ObjectReference akActionRef)
|
||||||
|
EndEvent
|
||||||
|
|
||||||
|
Event OnItemRemoved(Form akBaseItem, int aiItemCount, ObjectReference akItemReference, ObjectReference akDestContainer)
|
||||||
|
;Trace("BookShelfFix " + self + " PickingUp State - Item " + akBaseItem + " removed from shelf inventory")
|
||||||
|
CurrentBookAmount -= aiItemCount
|
||||||
|
EndEvent
|
||||||
|
|
||||||
|
Event OnEndState()
|
||||||
|
;Trace("BookShelfFix " + self + " PickingUp State - Leaving State")
|
||||||
|
UnblockActivate()
|
||||||
|
self.BlockActivation(False)
|
||||||
|
EndEvent
|
||||||
|
|
||||||
|
EndState
|
||||||
|
|
||||||
|
|
||||||
|
Bool Function RemoveBookByRef(ObjectReference BookRef)
|
||||||
|
; If the book had been picked up directly, and if there were multiple copies of it on the shelf,
|
||||||
|
; we need to determine the exact location of the book rather than the first copy in a list.
|
||||||
|
; Returns True if BookRef has been successfully dismembered from the list or False when the book was missing
|
||||||
|
|
||||||
|
if !BookRef
|
||||||
|
return False
|
||||||
|
endif
|
||||||
|
|
||||||
|
int BookRefID = BookRef.GetFormID()
|
||||||
|
|
||||||
|
; These references could be a derivative of ObjectReference such as DefaultSetStageOnPlayerAcquireItem
|
||||||
|
; and would never match even if they were cast into ObjectReference, so compare their FormIDs rather than comparing them directly.
|
||||||
|
if PlacedBook01Ref && PlacedBook01Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook01 matches, Removing this book")
|
||||||
|
PlacedBook01 = EmptyForm
|
||||||
|
PlacedBook01Ref = EmptyRef
|
||||||
|
elseif PlacedBook02Ref && PlacedBook02Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook02 matches, Removing this book")
|
||||||
|
PlacedBook02 = EmptyForm
|
||||||
|
PlacedBook02Ref = EmptyRef
|
||||||
|
elseif PlacedBook03Ref && PlacedBook03Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook03 matches, Removing this book")
|
||||||
|
PlacedBook03 = EmptyForm
|
||||||
|
PlacedBook03Ref = EmptyRef
|
||||||
|
elseif PlacedBook04Ref && PlacedBook04Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook04 matches, Removing this book")
|
||||||
|
PlacedBook04 = EmptyForm
|
||||||
|
PlacedBook04Ref = EmptyRef
|
||||||
|
elseif PlacedBook05Ref && PlacedBook05Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook05 matches, Removing this book")
|
||||||
|
PlacedBook05 = EmptyForm
|
||||||
|
PlacedBook05Ref = EmptyRef
|
||||||
|
elseif PlacedBook06Ref && PlacedBook06Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook06 matches, Removing this book")
|
||||||
|
PlacedBook06 = EmptyForm
|
||||||
|
PlacedBook06Ref = EmptyRef
|
||||||
|
elseif PlacedBook07Ref && PlacedBook07Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook07 matches, Removing this book")
|
||||||
|
PlacedBook07 = EmptyForm
|
||||||
|
PlacedBook07Ref = EmptyRef
|
||||||
|
elseif PlacedBook08Ref && PlacedBook08Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook08 matches, Removing this book")
|
||||||
|
PlacedBook08 = EmptyForm
|
||||||
|
PlacedBook08Ref = EmptyRef
|
||||||
|
elseif PlacedBook09Ref && PlacedBook09Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook09 matches, Removing this book")
|
||||||
|
PlacedBook09 = EmptyForm
|
||||||
|
PlacedBook09Ref = EmptyRef
|
||||||
|
elseif PlacedBook10Ref && PlacedBook10Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook10 matches, Removing this book")
|
||||||
|
PlacedBook10 = EmptyForm
|
||||||
|
PlacedBook10Ref = EmptyRef
|
||||||
|
elseif PlacedBook11Ref && PlacedBook11Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook11 matches, Removing this book")
|
||||||
|
PlacedBook11 = EmptyForm
|
||||||
|
PlacedBook11Ref = EmptyRef
|
||||||
|
elseif PlacedBook12Ref && PlacedBook12Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook12 matches, Removing this book")
|
||||||
|
PlacedBook12 = EmptyForm
|
||||||
|
PlacedBook12Ref = EmptyRef
|
||||||
|
elseif PlacedBook13Ref && PlacedBook13Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook13 matches, Removing this book")
|
||||||
|
PlacedBook13 = EmptyForm
|
||||||
|
PlacedBook13Ref = EmptyRef
|
||||||
|
elseif PlacedBook14Ref && PlacedBook14Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook14 matches, Removing this book")
|
||||||
|
PlacedBook14 = EmptyForm
|
||||||
|
PlacedBook14Ref = EmptyRef
|
||||||
|
elseif PlacedBook15Ref && PlacedBook15Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook15 matches, Removing this book")
|
||||||
|
PlacedBook15 = EmptyForm
|
||||||
|
PlacedBook15Ref = EmptyRef
|
||||||
|
elseif PlacedBook16Ref && PlacedBook16Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook16 matches, Removing this book")
|
||||||
|
PlacedBook16 = EmptyForm
|
||||||
|
PlacedBook16Ref = EmptyRef
|
||||||
|
elseif PlacedBook17Ref && PlacedBook17Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook17 matches, Removing this book")
|
||||||
|
PlacedBook17 = EmptyForm
|
||||||
|
PlacedBook17Ref = EmptyRef
|
||||||
|
elseif PlacedBook18Ref && PlacedBook18Ref.GetFormID() == BookRefID
|
||||||
|
;Trace("BookShelfFix RemoveBookByRef() - PlacedBook18 matches, Removing this book")
|
||||||
|
PlacedBook18 = EmptyForm
|
||||||
|
PlacedBook18Ref = EmptyRef
|
||||||
|
else
|
||||||
|
return False
|
||||||
|
endif
|
||||||
|
|
||||||
|
return True
|
||||||
|
EndFunction
|
||||||
|
|
||||||
|
|
||||||
|
Int Function NumBooksOnShelf()
|
||||||
|
; Count number of books displayed on shelf (not ones kept in inventory)
|
||||||
|
int bookCnt = 0
|
||||||
|
|
||||||
|
Form[] PlacedBookAr = new Form[18]
|
||||||
|
|
||||||
|
PlacedBookAr[0] = PlacedBook01
|
||||||
|
PlacedBookAr[1] = PlacedBook02
|
||||||
|
PlacedBookAr[2] = PlacedBook03
|
||||||
|
PlacedBookAr[3] = PlacedBook04
|
||||||
|
PlacedBookAr[4] = PlacedBook05
|
||||||
|
PlacedBookAr[5] = PlacedBook06
|
||||||
|
PlacedBookAr[6] = PlacedBook07
|
||||||
|
PlacedBookAr[7] = PlacedBook08
|
||||||
|
PlacedBookAr[8] = PlacedBook09
|
||||||
|
PlacedBookAr[9] = PlacedBook10
|
||||||
|
PlacedBookAr[10] = PlacedBook11
|
||||||
|
PlacedBookAr[11] = PlacedBook12
|
||||||
|
PlacedBookAr[12] = PlacedBook13
|
||||||
|
PlacedBookAr[13] = PlacedBook14
|
||||||
|
PlacedBookAr[14] = PlacedBook15
|
||||||
|
PlacedBookAr[15] = PlacedBook16
|
||||||
|
PlacedBookAr[16] = PlacedBook17
|
||||||
|
PlacedBookAr[17] = PlacedBook18
|
||||||
|
|
||||||
|
int i = 0
|
||||||
|
|
||||||
|
while (i < MaxBooksAllowed && i < 18)
|
||||||
|
if PlacedBookAr[i]
|
||||||
|
bookCnt += 1
|
||||||
|
endif
|
||||||
|
i += 1
|
||||||
|
endwhile
|
||||||
|
|
||||||
|
; Note that number of books in inventory could NOT match this number due to bugs in vanilla script
|
||||||
|
return bookCnt
|
||||||
|
EndFunction
|
||||||
|
|
||||||
|
Function ClearDisplayShelf()
|
||||||
|
; Clear BaseID row for display shelf and give back any books in incorrect slots to player
|
||||||
|
|
||||||
|
ObjectReference player = Game.GetPlayer()
|
||||||
|
|
||||||
|
;Trace("BookShelfFix - ClearDisplayShelf()")
|
||||||
|
|
||||||
|
if (MaxBooksAllowed < 1 && PlacedBook01)
|
||||||
|
player.AddItem(PlacedBook01, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 2 && PlacedBook02)
|
||||||
|
player.AddItem(PlacedBook02, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 3 && PlacedBook03)
|
||||||
|
player.AddItem(PlacedBook03, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 4 && PlacedBook04)
|
||||||
|
player.AddItem(PlacedBook04, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 5 && PlacedBook05)
|
||||||
|
player.AddItem(PlacedBook05, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 6 && PlacedBook06)
|
||||||
|
player.AddItem(PlacedBook06, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 7 && PlacedBook07)
|
||||||
|
player.AddItem(PlacedBook07, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 8 && PlacedBook08)
|
||||||
|
player.AddItem(PlacedBook08, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 9 && PlacedBook09)
|
||||||
|
player.AddItem(PlacedBook09, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 10 && PlacedBook10)
|
||||||
|
player.AddItem(PlacedBook10, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 11 && PlacedBook11)
|
||||||
|
player.AddItem(PlacedBook11, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 12 && PlacedBook12)
|
||||||
|
player.AddItem(PlacedBook12, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 13 && PlacedBook13)
|
||||||
|
player.AddItem(PlacedBook13, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 14 && PlacedBook14)
|
||||||
|
player.AddItem(PlacedBook14, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 15 && PlacedBook15)
|
||||||
|
player.AddItem(PlacedBook15, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 16 && PlacedBook16)
|
||||||
|
player.AddItem(PlacedBook16, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 17 && PlacedBook17)
|
||||||
|
player.AddItem(PlacedBook17, 1, true)
|
||||||
|
endif
|
||||||
|
if (MaxBooksAllowed < 18 && PlacedBook18)
|
||||||
|
player.AddItem(PlacedBook18, 1, true)
|
||||||
|
endif
|
||||||
|
|
||||||
|
PlacedBook01 = EmptyForm
|
||||||
|
PlacedBook02 = EmptyForm
|
||||||
|
PlacedBook03 = EmptyForm
|
||||||
|
PlacedBook04 = EmptyForm
|
||||||
|
PlacedBook05 = EmptyForm
|
||||||
|
PlacedBook06 = EmptyForm
|
||||||
|
PlacedBook07 = EmptyForm
|
||||||
|
PlacedBook08 = EmptyForm
|
||||||
|
PlacedBook09 = EmptyForm
|
||||||
|
PlacedBook10 = EmptyForm
|
||||||
|
PlacedBook11 = EmptyForm
|
||||||
|
PlacedBook12 = EmptyForm
|
||||||
|
PlacedBook13 = EmptyForm
|
||||||
|
PlacedBook14 = EmptyForm
|
||||||
|
PlacedBook15 = EmptyForm
|
||||||
|
PlacedBook16 = EmptyForm
|
||||||
|
PlacedBook17 = EmptyForm
|
||||||
|
PlacedBook18 = EmptyForm
|
||||||
|
EndFunction
|
||||||
|
|
||||||
|
|
||||||
|
Function CleanInvalidPlacedBooks()
|
||||||
|
; Clean invalid (nonexistent) forms off PlacedBook**. Invalid forms may be resulted in removed mods.
|
||||||
|
; Cleaning them will prevent them from eating up PlacedBook slots permanently.
|
||||||
|
|
||||||
|
if !(PlacedBook01 && PlacedBook01.GetFormID()) ; nonexistent forms are still cast into True, but their ID are always 0
|
||||||
|
PlacedBook01 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook02 && PlacedBook02.GetFormID())
|
||||||
|
PlacedBook02 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook03 && PlacedBook03.GetFormID())
|
||||||
|
PlacedBook03 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook04 && PlacedBook04.GetFormID())
|
||||||
|
PlacedBook04 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook05 && PlacedBook05.GetFormID())
|
||||||
|
PlacedBook05 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook06 && PlacedBook06.GetFormID())
|
||||||
|
PlacedBook06 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook07 && PlacedBook07.GetFormID())
|
||||||
|
PlacedBook07 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook08 && PlacedBook08.GetFormID())
|
||||||
|
PlacedBook08 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook09 && PlacedBook09.GetFormID())
|
||||||
|
PlacedBook09 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook10 && PlacedBook10.GetFormID())
|
||||||
|
PlacedBook10 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook11 && PlacedBook11.GetFormID())
|
||||||
|
PlacedBook11 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook12 && PlacedBook12.GetFormID())
|
||||||
|
PlacedBook12 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook13 && PlacedBook13.GetFormID())
|
||||||
|
PlacedBook13 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook14 && PlacedBook14.GetFormID())
|
||||||
|
PlacedBook14 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook15 && PlacedBook15.GetFormID())
|
||||||
|
PlacedBook15 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook16 && PlacedBook16.GetFormID())
|
||||||
|
PlacedBook16 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook17 && PlacedBook17.GetFormID())
|
||||||
|
PlacedBook17 = EmptyForm
|
||||||
|
endif
|
||||||
|
if !(PlacedBook18 && PlacedBook18.GetFormID())
|
||||||
|
PlacedBook18 = EmptyForm
|
||||||
|
endif
|
||||||
|
|
||||||
|
EndFunction
|
||||||
|
|
||||||
|
;USSEP 4.1.5 Bug #13862 - Added to reset all bookshelf form and reference pointers after the chest has been dumped by the prefabs script.
|
||||||
|
Function USSEP_ClearAllBookForms()
|
||||||
|
PlacedBook01 = EmptyForm
|
||||||
|
PlacedBook02 = EmptyForm
|
||||||
|
PlacedBook03 = EmptyForm
|
||||||
|
PlacedBook04 = EmptyForm
|
||||||
|
PlacedBook05 = EmptyForm
|
||||||
|
PlacedBook06 = EmptyForm
|
||||||
|
PlacedBook07 = EmptyForm
|
||||||
|
PlacedBook08 = EmptyForm
|
||||||
|
PlacedBook09 = EmptyForm
|
||||||
|
PlacedBook10 = EmptyForm
|
||||||
|
PlacedBook11 = EmptyForm
|
||||||
|
PlacedBook12 = EmptyForm
|
||||||
|
PlacedBook13 = EmptyForm
|
||||||
|
PlacedBook14 = EmptyForm
|
||||||
|
PlacedBook15 = EmptyForm
|
||||||
|
PlacedBook16 = EmptyForm
|
||||||
|
PlacedBook17 = EmptyForm
|
||||||
|
PlacedBook18 = EmptyForm
|
||||||
|
PlacedBook01Ref = EmptyRef
|
||||||
|
PlacedBook02Ref = EmptyRef
|
||||||
|
PlacedBook03Ref = EmptyRef
|
||||||
|
PlacedBook04Ref = EmptyRef
|
||||||
|
PlacedBook05Ref = EmptyRef
|
||||||
|
PlacedBook06Ref = EmptyRef
|
||||||
|
PlacedBook07Ref = EmptyRef
|
||||||
|
PlacedBook08Ref = EmptyRef
|
||||||
|
PlacedBook09Ref = EmptyRef
|
||||||
|
PlacedBook10Ref = EmptyRef
|
||||||
|
PlacedBook11Ref = EmptyRef
|
||||||
|
PlacedBook12Ref = EmptyRef
|
||||||
|
PlacedBook13Ref = EmptyRef
|
||||||
|
PlacedBook14Ref = EmptyRef
|
||||||
|
PlacedBook15Ref = EmptyRef
|
||||||
|
PlacedBook16Ref = EmptyRef
|
||||||
|
PlacedBook17Ref = EmptyRef
|
||||||
|
PlacedBook18Ref = EmptyRef
|
||||||
|
EndFunction
|
||||||
|
Loading…
Reference in New Issue
Block a user