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Write total number of artifacts to console on game start

This commit is contained in:
Eddoursul 2022-07-17 00:09:08 +02:00
parent c7c9017ce8
commit 946e05d1ed
2 changed files with 2 additions and 0 deletions

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@ -144,6 +144,8 @@ namespace ArtifactTracker
OnGameLoad(); // covers new game and coc'ing from the main menu
g_bLoaded = true;
RE::ConsoleLog::GetSingleton()->Print(std::format("Artifact Tracker registered {} items.", g_artifactMap.size()).c_str());
log::info("Total artifacts: {}", g_artifactMap.size());
if (settings.at("DumpItemList")) {