Added INI support, excludes disenchantable items by default
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@ -15,6 +15,8 @@ set(CMAKE_INTERPROCEDURAL_OPTIMIZATION ON)
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include(GNUInstallDirs)
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find_path(SIMPLEINI_INCLUDE_DIRS "ConvertUTF.c")
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configure_file(
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${CMAKE_CURRENT_SOURCE_DIR}/cmake/version.rc.in
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${CMAKE_CURRENT_BINARY_DIR}/version.rc
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@ -47,7 +49,9 @@ target_include_directories(${PROJECT_NAME}
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PRIVATE
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
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$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/src>
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$<INSTALL_INTERFACE:src>)
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$<INSTALL_INTERFACE:src>
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${SIMPLEINI_INCLUDE_DIRS}
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)
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target_include_directories(${PROJECT_NAME}
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PUBLIC
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@ -24,6 +24,8 @@ namespace ArtifactTracker
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return true;
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}
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SKSE::GetModCallbackEventSource()->RemoveEventSink(EventListener::GetSingleton());
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const auto dataHandler = RE::TESDataHandler::GetSingleton();
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if (!dataHandler) {
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@ -44,10 +46,13 @@ namespace ArtifactTracker
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const auto recipeKeyword = dataHandler->LookupForm<RE::BGSKeyword>(0xF5CB0, "Skyrim.esm"); // VendorItemRecipe
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const auto excludeKeywords = dataHandler->LookupForm<RE::BGSListForm>(0x801, "Artifact Tracker.esp"); // ETR_ExcludeMiscKeywords
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const auto dummyKeyword = dataHandler->LookupForm<RE::BGSKeyword>(0xF3E6C, "Skyrim.esm"); // Dummy
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const auto disallowEnchanting = dataHandler->LookupForm<RE::BGSKeyword>(0xC27BD, "Skyrim.esm"); // MagicDisallowEnchanting
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const auto daedricArtifact = dataHandler->LookupForm<RE::BGSKeyword>(0xA8668, "Skyrim.esm"); // DaedricArtifact
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const auto extraArtifactKeyword = dataHandler->LookupForm<RE::BGSKeyword>(0xDE3FD3, "Update.esm"); // ETR_ExtraArtifact
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const auto notArtifactKeyword = dataHandler->LookupForm<RE::BGSKeyword>(0xDE3FD4, "Update.esm"); // ETR_NotArtifact
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if (!g_cellContainer || !g_listNew || !g_listStored || !g_listFound || !g_persistentStorage || !g_homeKeyword || !recipeKeyword || !excludeKeywords || !dummyKeyword || !extraArtifactKeyword || !notArtifactKeyword) {
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if (!g_cellContainer || !g_listNew || !g_listStored || !g_listFound || !g_persistentStorage || !g_homeKeyword || !recipeKeyword || !excludeKeywords || !dummyKeyword || !extraArtifactKeyword || !notArtifactKeyword || !disallowEnchanting || !daedricArtifact) {
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SKSE::log::warn("Unable to load data from Artifact Tracker.esp");
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RE::DebugMessageBox("Unable to load data from Artifact Tracker.esp, the mod is disabled.");
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return false;
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@ -55,18 +60,34 @@ namespace ArtifactTracker
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// Preloading item lists
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std::map<std::string, bool> settings{
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{ "ExcludeDisenchantableItems", true },
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{ "DumpItemNames", false },
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};
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LoadINI(&settings, "Data/SKSE/Plugins/ArtifactTracker.ini");
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bool bExcludeDisenchantableItems = settings.at("ExcludeDisenchantableItems");
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g_artifactFormTypes.insert(RE::FormType::Weapon);
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for (const auto& form : dataHandler->GetFormArray<RE::TESObjectWEAP>()) {
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if (form->GetPlayable() && !form->IsBound() && !form->weaponData.flags.all(RE::TESObjectWEAP::Data::Flag::kCantDrop) && !form->IsDeleted() && !form->HasKeyword(dummyKeyword) && !form->HasKeyword(notArtifactKeyword)) {
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g_artifactMap[form->formID] = form;
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if (form->GetPlayable() && !form->IsBound() && !form->weaponData.flags.all(RE::TESObjectWEAP::Data::Flag::kCantDrop) && !form->IsDeleted() && !form->HasKeyword(dummyKeyword)) {
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if (!bExcludeDisenchantableItems || !form->As<RE::TESEnchantableForm>()->formEnchanting || form->HasKeyword(disallowEnchanting) || form->HasKeyword(daedricArtifact) || form->HasKeyword(extraArtifactKeyword)) {
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if (!form->HasKeyword(notArtifactKeyword) && strlen(form->GetName()) > 0) {
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g_artifactMap[form->formID] = form;
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}
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}
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}
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}
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g_artifactMap.erase(0x1F4); // Unarmed
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g_artifactFormTypes.insert(RE::FormType::Armor);
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for (const auto& form : dataHandler->GetFormArray<RE::TESObjectARMO>()) {
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if (form->GetPlayable() && !form->IsDeleted() && !form->HasKeyword(dummyKeyword) && !form->HasKeyword(notArtifactKeyword)) {
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g_artifactMap[form->formID] = form;
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if (form->GetPlayable() && !form->IsDeleted() && !form->HasKeyword(dummyKeyword)) {
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if (!bExcludeDisenchantableItems || !form->As<RE::TESEnchantableForm>()->formEnchanting || form->HasKeyword(disallowEnchanting) || form->HasKeyword(daedricArtifact) || form->HasKeyword(extraArtifactKeyword)) {
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if (!form->HasKeyword(notArtifactKeyword) && strlen(form->GetName()) > 0) {
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g_artifactMap[form->formID] = form;
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}
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}
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}
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}
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g_artifactMap.erase(0xD64); // SkinNaked
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@ -82,7 +103,7 @@ namespace ArtifactTracker
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g_artifactFormTypes.insert(RE::FormType::Misc);
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for (const auto& form : dataHandler->GetFormArray<RE::TESObjectMISC>()) {
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if (form->GetPlayable() && !form->IsDeleted() && (form->HasKeyword(extraArtifactKeyword) || !form->HasKeywordInList(excludeKeywords, false)) && !form->HasKeyword(notArtifactKeyword)) {
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if (form->GetPlayable() && !form->IsDeleted() && (form->HasKeyword(extraArtifactKeyword) || !form->HasKeywordInList(excludeKeywords, false)) && !form->HasKeyword(notArtifactKeyword) && strlen(form->GetName()) > 0) {
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g_artifactMap[form->formID] = form;
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}
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}
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@ -121,8 +142,16 @@ namespace ArtifactTracker
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OnGameLoad();
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EventListener::Install();
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g_bLoaded = true;
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SKSE::log::info("Total artifacts: {}", g_artifactMap.size());
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if (settings.at("DumpItemNames")) {
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for (const auto& item : g_artifactMap) {
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SKSE::log::info("[{:08X}] {}", item.second->formID, item.second->GetName());
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}
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}
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return true;
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}
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@ -32,7 +32,6 @@ namespace {
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if (message->type == MessagingInterface::kPostLoad) {
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SKSE::GetModCallbackEventSource()->AddEventSink(EventListener::GetSingleton());
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} else if (message->type == MessagingInterface::kNewGame || message->type == MessagingInterface::kPreLoadGame) {
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SKSE::GetModCallbackEventSource()->RemoveEventSink(EventListener::GetSingleton());
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ArtifactTracker::Init(); // if KID is not installed
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} else if (message->type == MessagingInterface::kPostLoadGame) {
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ArtifactTracker::OnGameLoad(); // refresh g_persistentMap from savegame
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@ -1,5 +1,7 @@
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#pragma once
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#include <SimpleIni.h>
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inline void ListRemoveItem(RE::BGSListForm* a_List, RE::TESForm* a_form)
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{
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using func_t = decltype(&ListRemoveItem);
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@ -129,3 +131,50 @@ inline bool IsInSameCell(RE::TESObjectREFR* ref)
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{
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return ref && (ref->GetParentCell() == RE::PlayerCharacter::GetSingleton()->GetParentCell());
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}
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inline void LoadINI(std::map<std::string, bool>* settings, const char* iniPath)
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{
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for (auto it = settings->begin(); it != settings->end(); it++) {
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SKSE::log::info("[DEFAULT] {} = {}", it->first, it->second);
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}
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if (!std::filesystem::exists(iniPath)) {
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SKSE::log::warn("{} does not exists, using default values.", iniPath);
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return;
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}
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try {
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CSimpleIniA ini;
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ini.SetUnicode(false);
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ini.SetMultiKey(false);
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ini.LoadFile(iniPath);
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std::list<CSimpleIniA::Entry> keysList;
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ini.GetAllKeys("", keysList);
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bool bUpdateINI = false;
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for (auto it = settings->begin(); it != settings->end(); it++) {
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bool bExists = false;
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for (const auto& k : keysList) {
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if (it->first == k.pItem) {
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settings->insert_or_assign(k.pItem, ini.GetBoolValue("", k.pItem, settings->at(k.pItem)));
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SKSE::log::info("[INI] {} = {}", k.pItem, settings->at(k.pItem));
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bExists = true;
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break;
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}
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}
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if (!bExists) {
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ini.SetBoolValue("", it->first.c_str(), it->second);
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bUpdateINI = true;
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}
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}
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if (bUpdateINI) {
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SKSE::log::info("New settings detected, adding to ArtifactTracker.ini");
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ini.SaveFile(iniPath);
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}
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} catch (const std::exception& e) {
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SKSE::log::error(e.what());
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}
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}
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@ -10,7 +10,8 @@
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"plugin": {
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"description": "Build the SKSE plugin.",
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"dependencies": [
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"commonlibsse-ng"
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"commonlibsse-ng",
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"simpleini"
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]
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}
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},
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