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Removed GetItemCountInActors, added FollowersHaveItem and AddArtifactsFromFollowersToList

ae-1.6.629
Eddoursul 2 years ago
parent e54adbd097
commit ed97ea6a69
  1. BIN
      SKSE/Plugins/ArtifactTrackerFunctions.dll
  2. BIN
      Scripts/ETR_Functions.pex
  3. BIN
      Scripts/ETR_TrackFoundItems.pex
  4. BIN
      Scripts/ETR_TrackNewItems.pex
  5. BIN
      Scripts/ETR_TrackStoredItems.pex
  6. 59
      Source/ArtifactTrackerDLL/src/Functions/ArtifactTracker.h
  7. 43
      Source/ArtifactTrackerDLL/src/Functions/ObjectReference.h
  8. 8
      Source/Scripts/ETR_Functions.psc
  9. 12
      Source/Scripts/ETR_TrackFoundItems.psc
  10. 8
      Source/Scripts/ETR_TrackNewItems.psc
  11. 8
      Source/Scripts/ETR_TrackStoredItems.psc

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@ -265,15 +265,74 @@ namespace Papyrus::ArtifactTracker
cellItems.clear();
}
// From po3's Papyrus Extender
inline std::vector<RE::Actor*> GetPlayerFollowers(RE::StaticFunctionTag*)
{
std::vector<RE::Actor*> result;
if (const auto processLists = RE::ProcessLists::GetSingleton(); processLists) {
for (auto& actorHandle : processLists->highActorHandles) {
if (auto actor = actorHandle.get(); actor && actor->IsPlayerTeammate()) {
result.push_back(actor.get());
}
}
}
return result;
}
inline std::int32_t AddArtifactsFromFollowersToList(RE::StaticFunctionTag*,
RE::BGSListForm* a_targetList,
RE::TESForm* a_excludeForm = NULL)
{
for (const auto& actor : GetPlayerFollowers(nullptr)) {
auto inv = actor->GetInventory([&](RE::TESBoundObject& a_exform) {
return is_artifact(&a_exform) && !is_excluded(&a_exform, a_excludeForm);
});
for (const auto& item : inv) {
if (item.second.first > 0) {
a_targetList->AddForm(item.first);
}
}
}
return a_targetList->forms.size();
}
inline bool FollowersHaveItem(RE::StaticFunctionTag*,
RE::TESBoundObject* a_form)
{
for (const auto& actor : GetPlayerFollowers(nullptr)) {
const auto inv = actor->GetInventory([&](RE::TESBoundObject& a_object) -> bool {
return a_form->formID == a_object.formID;
});
const auto it = inv.find(a_form);
const auto iCount = it != inv.end() ? it->second.first : 0;
if (iCount > 0) {
return true;
}
}
return false;
}
inline void Bind(VM& a_vm)
{
BIND(AddAllFormsToList);
logger::info("Registered AddAllFormsToList"sv);
BIND(AddArtifactsToList);
logger::info("Registered AddArtifactsToList"sv);
BIND(AddArtifactsFromFollowersToList);
logger::info("Registered AddArtifactsFromFollowersToList"sv);
BIND(GetCellStorage);
logger::info("Registered GetCellStorage"sv);
BIND(SyncCellStorage);
logger::info("Registered SyncCellStorage"sv);
BIND(FollowersHaveItem);
logger::info("Registered FollowersHaveItem"sv);
BIND(GetPlayerFollowers);
logger::info("Registered GetPlayerFollowers"sv);
}
}

@ -27,52 +27,9 @@ namespace Papyrus::ObjectReference
return iResult;
}
inline std::uint32_t GetItemCountInActors(RE::StaticFunctionTag*,
std::vector<RE::Actor*> a_refArray, // accepts ObjectReference[] and Actor[]
RE::TESBoundObject* a_form)
{
if (a_refArray.size() <= 0 || !a_form) {
return 0;
}
std::uint32_t iResult = 0;
for (RE::Actor* actorItem : a_refArray) {
if (actorItem) {
const auto inv = actorItem->GetInventory([&](RE::TESBoundObject& a_object) -> bool {
return a_form->formID == a_object.formID;
});
const auto it = inv.find(a_form);
iResult += it != inv.end() ? it->second.first : 0;
}
}
return iResult;
}
// From po3's Papyrus Extender
inline std::vector<RE::Actor*> GetPlayerFollowers(RE::StaticFunctionTag*)
{
std::vector<RE::Actor*> result;
if (const auto processLists = RE::ProcessLists::GetSingleton(); processLists) {
for (auto& actorHandle : processLists->highActorHandles) {
if (auto actor = actorHandle.get(); actor && actor->IsPlayerTeammate()) {
result.push_back(actor.get());
}
}
}
return result;
}
inline void Bind(VM& a_vm)
{
BIND(GetItemCountInList);
logger::info("Registered GetItemCountInList"sv);
BIND(GetItemCountInActors);
logger::info("Registered GetItemCountInActors"sv);
BIND(GetPlayerFollowers);
logger::info("Registered GetPlayerFollowers"sv);
}
}

@ -6,10 +6,12 @@ int function AddArtifactsToList(Form refOrList, FormList targetList, Form exclud
int function GetItemCountInList(FormList refList, Form baseForm) native global
int function GetItemCountInActors(Actor[] refArray, Form baseForm) native global
ObjectReference function GetCellStorage(ObjectReference ref, FormList refList, Form refToCreate, bool autoCreate = true) native global
function SyncCellStorage(ObjectReference cellStorage, Form excludeForm = None) native global
Actor[] function GetPlayerFollowers() native global
ObjectReference function GetCellStorage(ObjectReference ref, FormList refList, Form refToCreate, bool autoCreate = true) native global
bool function FollowersHaveItem(Form baseForm) native global
function SyncCellStorage(ObjectReference cellStorage, Form excludeForm = None) native global
int function AddArtifactsFromFollowersToList(FormList targetList, Form excludeForm = None) native global

@ -106,13 +106,7 @@ Event OnUpdate()
ETR_ItemsFound.Revert()
ETR_Functions.AddArtifactsToList(PlayerRef, ETR_ItemsFound, ETR_ItemsStored)
Actor[] aFollowers = ETR_Functions.GetPlayerFollowers()
int i = aFollowers.length
while i > 0
i -= 1
ETR_Functions.AddArtifactsToList(aFollowers[i], ETR_ItemsFound, ETR_ItemsStored)
endwhile
ETR_Functions.AddArtifactsFromFollowersToList(ETR_ItemsFound, ETR_ItemsStored)
bBusy = false
@ -135,7 +129,7 @@ event OnItemRemoved(Form akBaseItem, int aiItemCount, ObjectReference akItemRefe
bRescanHome = true
bRescanPersistent = false
RegisterForSingleUpdate(0.5)
elseif PlayerRef.GetItemCount(akBaseItem) == 0 && ETR_Functions.GetItemCountInActors(ETR_Functions.GetPlayerFollowers(), akBaseItem) == 0
elseif PlayerRef.GetItemCount(akBaseItem) == 0 && ! ETR_Functions.FollowersHaveItem(akBaseItem)
ETR_ItemsFound.RemoveAddedForm(akBaseItem)
ETR_ItemsNew.AddForm(akBaseItem)
endif
@ -143,7 +137,7 @@ event OnItemRemoved(Form akBaseItem, int aiItemCount, ObjectReference akItemRefe
ETR_ItemsFound.RemoveAddedForm(akBaseItem)
ETR_ItemsStored.AddForm(akBaseItem)
ETR_Functions.GetCellStorage(PlayerRef, ETR_PersistentStorageList, ETR_CellStorageContainer).AddItem(akBaseItem, 1, true)
elseif PlayerRef.GetItemCount(akBaseItem) == 0 && ETR_Functions.GetItemCountInActors(ETR_Functions.GetPlayerFollowers(), akBaseItem) == 0
elseif PlayerRef.GetItemCount(akBaseItem) == 0 && ! ETR_Functions.FollowersHaveItem(akBaseItem)
ETR_ItemsFound.RemoveAddedForm(akBaseItem)
ETR_ItemsNew.AddForm(akBaseItem)
endif

@ -51,13 +51,7 @@ event OnPlayerLoadGame()
ETR_ItemsFound.Revert()
ETR_Functions.AddArtifactsToList(PlayerRef, ETR_ItemsFound, ETR_ItemsStored)
Actor[] aFollowers = ETR_Functions.GetPlayerFollowers()
int i = aFollowers.length
while i > 0
i -= 1
ETR_Functions.AddArtifactsToList(aFollowers[i], ETR_ItemsFound, ETR_ItemsStored)
endwhile
ETR_Functions.AddArtifactsFromFollowersToList(ETR_ItemsFound, ETR_ItemsStored)
ETR_ItemsNew.Revert()
ETR_Functions.AddAllFormsToList(ETR_ItemsNew, 26, ETR_FoundAndStored)

@ -95,13 +95,7 @@ Event OnUpdate()
ETR_ItemsFound.Revert()
ETR_Functions.AddArtifactsToList(PlayerRef, ETR_ItemsFound, ETR_ItemsStored)
Actor[] aFollowers = ETR_Functions.GetPlayerFollowers()
int i = aFollowers.length
while i > 0
i -= 1
ETR_Functions.AddArtifactsToList(aFollowers[i], ETR_ItemsFound, ETR_ItemsStored)
endwhile
ETR_Functions.AddArtifactsFromFollowersToList(ETR_ItemsFound, ETR_ItemsStored)
endif

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