Ryan McKenzie's Stay At The System Page, compatible with Skyrim SE 1.5.x and 1.6.x.
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#pragma once
// Based on Ryan McKenzie's Stay at the System Page
class JournalMenuEx :
public RE::JournalMenu
{
public:
enum class Tab : std::uint32_t
{
kQuest,
kStats,
kSystem
};
void Hook_Accept(RE::FxDelegateHandler::CallbackProcessor* a_cbProc)
{
_Accept(this, a_cbProc);
fxDelegate->callbacks.Remove("RememberCurrentTabIndex");
a_cbProc->Process("RememberCurrentTabIndex", RememberCurrentTabIndex);
}
RE::UI_MESSAGE_RESULTS Hook_ProcessMessage(RE::UIMessage& a_message)
{
switch (a_message.type.get()) {
case RE::UI_MESSAGE_TYPE::kShow:
{
auto UI = RE::UI::GetSingleton();
auto InterfaceStrings = RE::InterfaceStrings::GetSingleton();
if (UI && InterfaceStrings && UI->IsMenuOpen(InterfaceStrings->mapMenu)) {
*_savedTabIdx = Tab::kQuest;
} else {
*_savedTabIdx = Tab::kSystem;
}
}
default:
break;
}
return _ProcessMessage(this, a_message);
}
static void RememberCurrentTabIndex([[maybe_unused]] const RE::FxDelegateArgs& a_params)
{
return;
}
static void InstallHooks()
{
REL::Relocation<uintptr_t> vtbl(RE::VTABLE_JournalMenu[0]);
_Accept = vtbl.write_vfunc(0x01, &JournalMenuEx::Hook_Accept);
_ProcessMessage = vtbl.write_vfunc(0x04, &JournalMenuEx::Hook_ProcessMessage);
}
static inline REL::Relocation<decltype(&Hook_Accept)> _Accept;
static inline REL::Relocation<decltype(&Hook_ProcessMessage)> _ProcessMessage;
static inline REL::Relocation<Tab*> _savedTabIdx{ RELOCATION_ID(520167, 406697) };
};