Highlight dropped books
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@ -6,6 +6,8 @@ RE::TESEffectShader* EventListener::regularBookShader;
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RE::TESEffectShader* EventListener::spellBookShader;
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RE::TESEffectShader* EventListener::spellBookShader;
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RE::TESEffectShader* EventListener::skillBookShader;
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RE::TESEffectShader* EventListener::skillBookShader;
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inline bool bScanDroppedBooks = false;
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auto EventListener::GetSingleton() -> EventListener*
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auto EventListener::GetSingleton() -> EventListener*
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{
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{
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static EventListener singleton{};
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static EventListener singleton{};
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@ -29,9 +31,24 @@ void EventListener::Install()
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LoadINI(&settings, std::format("Data/SKSE/Plugins/{}.ini", SKSE::PluginDeclaration::GetSingleton()->GetName()).c_str());
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LoadINI(&settings, std::format("Data/SKSE/Plugins/{}.ini", SKSE::PluginDeclaration::GetSingleton()->GetName()).c_str());
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RE::TESEffectShader* defaultShader = RE::TESForm::LookupByID<RE::TESEffectShader>(0xC5EF7);
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RE::TESEffectShader* defaultShader = RE::TESForm::LookupByID<RE::TESEffectShader>(0xC5EF7);
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EventListener::regularBookShader = retrieveFormByString(std::any_cast<const char*>(settings["sRegularBookShader"]), defaultShader)->As<RE::TESEffectShader>();
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EventListener::spellBookShader = retrieveFormByString(std::any_cast<const char*>(settings["sSpellBookShader"]), defaultShader)->As<RE::TESEffectShader>();
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EventListener::regularBookShader = retrieveFormByString(std::any_cast<std::string>(settings["sRegularBookShader"]), defaultShader)->As<RE::TESEffectShader>();
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EventListener::skillBookShader = retrieveFormByString(std::any_cast<const char*>(settings["sSkillBookShader"]), defaultShader)->As<RE::TESEffectShader>();
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EventListener::spellBookShader = retrieveFormByString(std::any_cast<std::string>(settings["sSpellBookShader"]), defaultShader)->As<RE::TESEffectShader>();
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EventListener::skillBookShader = retrieveFormByString(std::any_cast<std::string>(settings["sSkillBookShader"]), defaultShader)->As<RE::TESEffectShader>();
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}
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auto EventListener::ProcessEvent(
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const RE::TESContainerChangedEvent* a_event,
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RE::BSTEventSource<RE::TESContainerChangedEvent>* a_eventSource)
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-> RE::BSEventNotifyControl
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{
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if (!a_event->newContainer && a_event->oldContainer == 0x14) {
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if (const auto baseObj = RE::TESForm::LookupByID(a_event->baseObj); baseObj->Is(RE::FormType::Book)) {
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bScanDroppedBooks = true;
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}
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}
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return RE::BSEventNotifyControl::kContinue;
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}
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}
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auto EventListener::ProcessEvent(
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auto EventListener::ProcessEvent(
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@ -52,27 +69,7 @@ auto EventListener::ProcessEvent(
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-> RE::BSEventNotifyControl
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-> RE::BSEventNotifyControl
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{
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{
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if (a_event && a_event->attached && a_event->reference) {
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if (a_event && a_event->attached && a_event->reference) {
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if (const auto baseObj = a_event->reference->GetBaseObject(); baseObj->IsBook()) {
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TryAddBookRefShader(a_event->reference.get());
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if (const auto bookObj = baseObj->As<RE::TESObjectBOOK>()) {
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if (!bookObj->IsRead()) {
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RE::TESObjectREFR* ref = a_event->reference.get();
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auto shader = EventListener::regularBookShader;
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if (bookObj->TeachesSpell()) {
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shader = EventListener::spellBookShader;
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} else if (bookObj->TeachesSkill()) {
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shader = EventListener::skillBookShader;
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}
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SKSE::GetTaskInterface()->AddTask([ref, shader]() {
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if (ref) {
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ref->ApplyEffectShader(shader);
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}
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});
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}
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}
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}
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}
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}
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return RE::BSEventNotifyControl::kContinue;
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return RE::BSEventNotifyControl::kContinue;
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@ -83,9 +80,30 @@ auto EventListener::ProcessEvent(
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RE::BSTEventSource<RE::MenuOpenCloseEvent>* a_eventSource)
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RE::BSTEventSource<RE::MenuOpenCloseEvent>* a_eventSource)
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-> RE::BSEventNotifyControl
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-> RE::BSEventNotifyControl
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{
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{
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if (a_event && !a_event->opening && a_event->menuName == RE::BookMenu::MENU_NAME) {
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if (a_event) {
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if (a_event->opening) {
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if (a_event->menuName == RE::InventoryMenu::MENU_NAME) {
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RE::ScriptEventSourceHolder::GetSingleton()->GetEventSource<RE::TESContainerChangedEvent>()->AddEventSink(EventListener::GetSingleton());
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}
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} else {
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if (a_event->menuName == RE::InventoryMenu::MENU_NAME) {
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RE::ScriptEventSourceHolder::GetSingleton()->GetEventSource<RE::TESContainerChangedEvent>()->RemoveEventSink(EventListener::GetSingleton());
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if (bScanDroppedBooks) {
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bScanDroppedBooks = false;
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if (const auto TES = RE::TES::GetSingleton()) {
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TES->ForEachReferenceInRange(RE::PlayerCharacter::GetSingleton(), 300.0f, [](RE::TESObjectREFR* a_ref) {
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TryAddBookRefShader(a_ref);
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return RE::BSContainer::ForEachResult::kContinue;
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});
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}
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}
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} else if (a_event->menuName == RE::BookMenu::MENU_NAME) {
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SKSE::GetTaskInterface()->AddTask(ClearOldShaders);
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SKSE::GetTaskInterface()->AddTask(ClearOldShaders);
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}
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}
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}
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}
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return RE::BSEventNotifyControl::kContinue;
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return RE::BSEventNotifyControl::kContinue;
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}
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}
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@ -1,6 +1,7 @@
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#pragma once
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#pragma once
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class EventListener :
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class EventListener :
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public RE::BSTEventSink<RE::TESContainerChangedEvent>,
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public RE::BSTEventSink<RE::BGSActorCellEvent>,
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public RE::BSTEventSink<RE::BGSActorCellEvent>,
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public RE::BSTEventSink<RE::TESCellAttachDetachEvent>,
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public RE::BSTEventSink<RE::TESCellAttachDetachEvent>,
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public RE::BSTEventSink<RE::MenuOpenCloseEvent>
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public RE::BSTEventSink<RE::MenuOpenCloseEvent>
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@ -15,6 +16,11 @@ public:
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static void Install();
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static void Install();
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auto ProcessEvent(
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const RE::TESContainerChangedEvent* a_event,
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RE::BSTEventSource<RE::TESContainerChangedEvent>* a_eventSource)
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-> RE::BSEventNotifyControl override;
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auto ProcessEvent(
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auto ProcessEvent(
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const RE::BGSActorCellEvent* a_event,
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const RE::BGSActorCellEvent* a_event,
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RE::BSTEventSource<RE::BGSActorCellEvent>* a_eventSource)
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RE::BSTEventSource<RE::BGSActorCellEvent>* a_eventSource)
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52
src/Util.h
52
src/Util.h
@ -2,6 +2,33 @@
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#include "EventListener.h"
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#include "EventListener.h"
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inline void TryAddBookRefShader(RE::TESObjectREFR* a_ref)
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{
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if (!a_ref) {
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return;
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}
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if (const auto baseObj = a_ref->GetBaseObject(); baseObj->IsBook()) {
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if (const auto bookObj = baseObj->As<RE::TESObjectBOOK>()) {
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if (!bookObj->IsRead()) {
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auto shader = EventListener::regularBookShader;
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if (bookObj->TeachesSpell()) {
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shader = EventListener::spellBookShader;
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} else if (bookObj->TeachesSkill()) {
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shader = EventListener::skillBookShader;
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}
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SKSE::GetTaskInterface()->AddTask([a_ref, shader]() {
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if (a_ref) {
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a_ref->ApplyEffectShader(shader);
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}
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});
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}
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}
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}
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}
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inline void ClearOldShaders()
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inline void ClearOldShaders()
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{
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{
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if (const auto processLists = RE::ProcessLists::GetSingleton()) {
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if (const auto processLists = RE::ProcessLists::GetSingleton()) {
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@ -21,31 +48,18 @@ inline void ClearOldShaders()
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}
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}
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}
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}
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// std::string str = "adsf+qwer+poui+fdgh";
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inline RE::TESForm* retrieveFormByString(std::string a_str, RE::TESForm* a_defaultForm)
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// std::vector<std::string> v = split (str, '+');
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inline std::vector<std::string> split(const std::string& s, char delim)
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{
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{
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std::vector<std::string> result;
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int pos = a_str.find_first_of('@');
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std::stringstream ss(s);
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std::string sHex = a_str.substr(pos + 1),
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std::string item;
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sFilename = a_str.substr(0, pos);
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while (getline(ss, item, delim)) {
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result.push_back(item);
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}
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return result;
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}
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inline RE::TESForm* retrieveFormByString(const char* a_str, RE::TESForm* a_defaultForm)
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{
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std::vector<std::string> segments = split(a_str, '@');
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RE::FormID id;
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RE::FormID id;
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std::stringstream ss;
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std::stringstream ss;
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ss << std::hex << segments[1];
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ss << std::hex << sHex;
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ss >> id;
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ss >> id;
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RE::TESForm* result = RE::TESDataHandler::GetSingleton()->LookupForm(id, segments[0]);
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RE::TESForm* result = RE::TESDataHandler::GetSingleton()->LookupForm(id, sFilename);
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if (!result) {
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if (!result) {
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logger::error("Unable to retrieve {}, using default value", a_str);
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logger::error("Unable to retrieve {}, using default value", a_str);
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