Removed outdated comment
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@ -18,7 +18,7 @@ struct SetBookShaderHook
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static void Install()
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{
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REL::Relocation<uintptr_t> vTable(RE::TESObjectREFR::VTABLE[0]);
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func = vTable.write_vfunc(0x66, thunk); // NiAVObject* Load3D(bool a_backgroundLoading)
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func = vTable.write_vfunc(0x66, thunk);
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logger::info("Added book shader hook");
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}
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};
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