enderalse/scripts/source/qf_mqp03_0007b1e5.psc

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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 22
Scriptname QF_MQP03_0007B1E5 Extends Quest Hidden
;BEGIN ALIAS PROPERTY PlayerAlias
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_PlayerAlias Auto
;END ALIAS PROPERTY
;BEGIN FRAGMENT Fragment_16
Function Fragment_16()
;BEGIN AUTOCAST TYPE _00E_MQP03_Functions
Quest __temp = self as Quest
_00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.PrepareSoundAndWeather()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_6
Function Fragment_6()
;BEGIN CODE
Self.SetObjectiveDisplayed(5)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_21
Function Fragment_21()
;BEGIN AUTOCAST TYPE _00E_MQP03_Functions
Quest __temp = self as Quest
_00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.FinishQuestAndStartMQ01()
SetStage(75)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_9
Function Fragment_9()
;BEGIN AUTOCAST TYPE _00E_MQP03_Functions
Quest __temp = self as Quest
_00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.ShowSkillbookTutorial()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN AUTOCAST TYPE _00E_MQP03_Functions
Quest __temp = self as Quest
_00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.ShowVisionBinkMovie()
Game.SetHudCartMode(False)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_11
Function Fragment_11()
;BEGIN AUTOCAST TYPE _00E_MQP03_Functions
Quest __temp = self as Quest
_00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.ShowSleepTutorial()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN AUTOCAST TYPE _00E_MQP03_Functions
Quest __temp = self as Quest
_00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.StrandingCutscene()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_12
Function Fragment_12()
;BEGIN AUTOCAST TYPE _00E_MQP03_Functions
Quest __temp = self as Quest
_00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.ShowThoughtBox05()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN AUTOCAST TYPE _00E_MQP03_Functions
Quest __temp = self as Quest
_00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.MovePlayerToStart()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_17
Function Fragment_17()
;BEGIN CODE
Levelsystem.GiveEP(150)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_8
Function Fragment_8()
;BEGIN AUTOCAST TYPE _00E_MQP03_Functions
Quest __temp = self as Quest
_00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.ShowThoughtBox()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_13
Function Fragment_13()
;BEGIN AUTOCAST TYPE _00E_MQP03_Functions
Quest __temp = self as Quest
_00E_MQP03_Functions kmyQuest = __temp as _00E_MQP03_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.ShowThoughtBox06()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_QuestFunctions Property Levelsystem Auto