enderalse/source/fs.dll/skse64/skse64/PapyrusAmmo.h

17 lines
342 B
C
Raw Normal View History

2021-10-06 00:45:46 +00:00
#pragma once
class VMClassRegistry;
class BGSSoundDescriptorForm;
class TESAmmo;
class BGSProjectile;
namespace papyrusAmmo
{
void RegisterFuncs(VMClassRegistry* registry);
bool IsPlayable(TESAmmo * thisAmmo);
bool IsBolt(TESAmmo * thisAmmo);
BGSProjectile * GetProjectile(TESAmmo * thisAmmo);
float GetDamage(TESAmmo * thisAmmo);
};