2021-10-05 22:15:58 +00:00
|
|
|
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
|
|
|
|
;NEXT FRAGMENT INDEX 12
|
|
|
|
Scriptname QF__00E_NQ06_Freda_000725BA Extends Quest Hidden
|
|
|
|
|
|
|
|
;BEGIN ALIAS PROPERTY Yrinto
|
|
|
|
;ALIAS PROPERTY TYPE ReferenceAlias
|
|
|
|
ReferenceAlias Property Alias_Yrinto Auto
|
|
|
|
;END ALIAS PROPERTY
|
|
|
|
|
|
|
|
;BEGIN ALIAS PROPERTY HorsefluteChest
|
|
|
|
;ALIAS PROPERTY TYPE ReferenceAlias
|
|
|
|
ReferenceAlias Property Alias_HorsefluteChest Auto
|
|
|
|
;END ALIAS PROPERTY
|
|
|
|
|
|
|
|
;BEGIN ALIAS PROPERTY Bonni
|
|
|
|
;ALIAS PROPERTY TYPE ReferenceAlias
|
|
|
|
ReferenceAlias Property Alias_Bonni Auto
|
|
|
|
;END ALIAS PROPERTY
|
|
|
|
|
|
|
|
;BEGIN ALIAS PROPERTY HorseFlute
|
|
|
|
;ALIAS PROPERTY TYPE ReferenceAlias
|
|
|
|
ReferenceAlias Property Alias_HorseFlute Auto
|
|
|
|
;END ALIAS PROPERTY
|
|
|
|
|
|
|
|
;BEGIN ALIAS PROPERTY PlayerHorse
|
|
|
|
;ALIAS PROPERTY TYPE ReferenceAlias
|
|
|
|
ReferenceAlias Property Alias_PlayerHorse Auto
|
|
|
|
;END ALIAS PROPERTY
|
|
|
|
|
|
|
|
;BEGIN ALIAS PROPERTY FS_NQR05_FathersShadow
|
|
|
|
;ALIAS PROPERTY TYPE ReferenceAlias
|
|
|
|
ReferenceAlias Property Alias_FS_NQR05_FathersShadow Auto
|
|
|
|
;END ALIAS PROPERTY
|
|
|
|
|
|
|
|
;BEGIN ALIAS PROPERTY Freda
|
|
|
|
;ALIAS PROPERTY TYPE ReferenceAlias
|
|
|
|
ReferenceAlias Property Alias_Freda Auto
|
|
|
|
;END ALIAS PROPERTY
|
|
|
|
|
|
|
|
;BEGIN FRAGMENT Fragment_2
|
|
|
|
Function Fragment_2()
|
|
|
|
;BEGIN CODE
|
|
|
|
SetObjectiveDisplayed(10)
|
|
|
|
;END CODE
|
|
|
|
EndFunction
|
|
|
|
;END FRAGMENT
|
|
|
|
|
|
|
|
;BEGIN FRAGMENT Fragment_6
|
|
|
|
Function Fragment_6()
|
|
|
|
;BEGIN AUTOCAST TYPE _00E_NQ06_Functions
|
|
|
|
Quest __temp = self as Quest
|
|
|
|
_00E_NQ06_Functions kmyQuest = __temp as _00E_NQ06_Functions
|
|
|
|
;END AUTOCAST
|
|
|
|
;BEGIN CODE
|
|
|
|
SetObjectiveCompleted(10)
|
|
|
|
SetObjectiveDisplayed(20)
|
|
|
|
kmyQuest.NQ06SceneFailsave()
|
|
|
|
;END CODE
|
|
|
|
EndFunction
|
|
|
|
;END FRAGMENT
|
|
|
|
|
|
|
|
;BEGIN FRAGMENT Fragment_7
|
|
|
|
Function Fragment_7()
|
|
|
|
;BEGIN AUTOCAST TYPE _00E_NQ06_Functions
|
|
|
|
Quest __temp = self as Quest
|
|
|
|
_00E_NQ06_Functions kmyQuest = __temp as _00E_NQ06_Functions
|
|
|
|
;END AUTOCAST
|
|
|
|
;BEGIN CODE
|
|
|
|
SetObjectiveCompleted(30)
|
|
|
|
Alias_Bonni.GetActorRef().SetFactionRank(PlayerHorseFaction, 1)
|
|
|
|
Alias_Bonni.GetActorRef().SetFactionOwner(PlayerFaction)
|
|
|
|
kmyQuest.SetMuleName()
|
|
|
|
kmyQuest.AddHorseFlute()
|
|
|
|
If _00E_AchievementsEnabled.GetValueInt() == 1
|
2022-08-03 21:19:58 +00:00
|
|
|
Steam.UnlockAchievement("END_WHIRLWIND_01")
|
2021-10-05 22:15:58 +00:00
|
|
|
EndIf
|
|
|
|
;END CODE
|
|
|
|
EndFunction
|
|
|
|
;END FRAGMENT
|
|
|
|
|
|
|
|
;BEGIN FRAGMENT Fragment_11
|
|
|
|
Function Fragment_11()
|
|
|
|
;BEGIN AUTOCAST TYPE _00E_NQ06_Functions
|
|
|
|
Quest __temp = self as Quest
|
|
|
|
_00E_NQ06_Functions kmyQuest = __temp as _00E_NQ06_Functions
|
|
|
|
;END AUTOCAST
|
|
|
|
;BEGIN CODE
|
|
|
|
SetObjectiveCompleted(20)
|
|
|
|
SetObjectiveDisplayed(25)
|
|
|
|
kmyQuest.RemoveAlly()
|
|
|
|
;END CODE
|
|
|
|
EndFunction
|
|
|
|
;END FRAGMENT
|
|
|
|
|
|
|
|
;BEGIN FRAGMENT Fragment_8
|
|
|
|
Function Fragment_8()
|
|
|
|
;BEGIN CODE
|
|
|
|
NQ06_SC1.ForceStart()
|
|
|
|
;END CODE
|
|
|
|
EndFunction
|
|
|
|
;END FRAGMENT
|
|
|
|
|
|
|
|
;BEGIN FRAGMENT Fragment_10
|
|
|
|
Function Fragment_10()
|
|
|
|
;BEGIN CODE
|
|
|
|
SetObjectiveCompleted(25)
|
|
|
|
SetObjectiveDisplayed(30)
|
|
|
|
NQ06_SC2.ForceStart()
|
|
|
|
;END CODE
|
|
|
|
EndFunction
|
|
|
|
;END FRAGMENT
|
|
|
|
|
|
|
|
;BEGIN FRAGMENT Fragment_3
|
|
|
|
Function Fragment_3()
|
|
|
|
;BEGIN AUTOCAST TYPE _00E_NQ06_Functions
|
|
|
|
Quest __temp = self as Quest
|
|
|
|
_00E_NQ06_Functions kmyQuest = __temp as _00E_NQ06_Functions
|
|
|
|
;END AUTOCAST
|
|
|
|
;BEGIN CODE
|
|
|
|
kmyQuest.EnableGnarldalf()
|
|
|
|
;END CODE
|
|
|
|
EndFunction
|
|
|
|
;END FRAGMENT
|
|
|
|
|
|
|
|
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
|
|
|
|
|
|
|
|
Faction Property PlayerFaction Auto
|
|
|
|
|
|
|
|
Faction Property PlayerHorseFaction Auto
|
|
|
|
|
|
|
|
Scene Property NQ06_SC1 Auto
|
|
|
|
|
|
|
|
Scene Property NQ06_SC2 Auto
|
|
|
|
|
|
|
|
GlobalVariable Property _00E_AchievementsEnabled Auto
|