2021-10-05 22:15:58 +00:00
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Scriptname _00E_MQ02_YerosCellarJesparFSSC extends ObjectReference
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; Script on the triggerbox _00E_MQ02_YerosCellarJesparFSTGBX in Yero's
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; cellar. This triggerbox teleports Jespar into Yero's cellar if he
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; is not there. This is meant to failsave
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; http://sureai.net:9898/browse/ERB-1132 .
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Event OnTriggerEnter(ObjectReference akActionRef)
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if (akActionRef == PlayerRef)
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; Failsave for http://sureai.net:9898/browse/ERB-1192 :
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if MQ02_SC1_JesparDialogeInterlude.IsPlaying()
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MQ02_SC1_JesparDialogeInterlude.Stop()
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endif
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; Failsave for the case when Jespar isn't here:
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2024-01-10 14:08:24 +00:00
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if (MQ02.GetCurrentStageID() >= 60) && (MQ02.GetCurrentStageID() <= 120)
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2021-10-05 22:15:58 +00:00
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if (_00E_MC_JesparREF.GetParentCell() != PlayerRef.GetParentCell())
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_00E_MC_JesparREF.MoveTo(MQ02_D5_JesparYeroMarker01)
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EndIf
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EndIf
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EndIf
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EndEvent
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Quest Property MQ02 Auto
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Actor Property _00E_MC_JesparREF Auto
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ObjectReference Property PlayerRef Auto
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ObjectReference Property MQ02_D5_JesparYeroMarker01 Auto
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Scene Property MQ02_SC1_JesparDialogeInterlude Auto
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