enderalse/source/scripts/_00e_slowselfmesc.psc

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Scriptname _00E_SlowSelfMESC extends activemagiceffect
Event OnEffectStart(Actor akTarget, Actor akCaster)
_00E_PlayerFunctions.GetVisionControl().UpdateSpeed(akTarget)
Game.ForceFirstPerson()
Utility.SetINIFloat("fInAirFallingCharGravityMult:Havok", 0.1)
EndEvent
Event OnEffectFinish(Actor akTarget, Actor akCaster)
_00E_PlayerFunctions.GetVisionControl().UpdateSpeed(akTarget)
; Also restored on game load in _00E_PlayerFunctions
Utility.SetINIFloat("fInAirFallingCharGravityMult:Havok", 1.35)
EndEvent