Enderal SE https://mod.pub/enderal-se/38-enderal-se
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34 lines
759 B
34 lines
759 B
3 years ago
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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 5
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Scriptname SF_MQ14_SC01_Funeral_00141C5A Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN CODE
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MQ14.CompleteFuneralObjective()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN CODE
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MQ14.DespawnFuneralScene()
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Levelsystem.SetAllowIdleChatter(False)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_4
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Function Fragment_4()
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;BEGIN CODE
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Levelsystem.SEtAllowIdleChatter(True)
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_MQ14_Functions Property MQ14 Auto
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_00E_QuestFunctions Property Levelsystem Auto
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