88 lines
1.6 KiB
Plaintext
88 lines
1.6 KiB
Plaintext
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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 54
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Scriptname SF_MQP02_SC3_RiqAndSebald02_000775FC Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_30
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Function Fragment_30()
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;BEGIN CODE
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MQp02.OpenFreightRoomDoor()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_33
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Function Fragment_33()
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;BEGIN CODE
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MQP02.DisableBlockade()
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; Failsave for the failure of Sirius' Travel AI (action 24):
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if MQP02_SiriusRef.GetPositionZ() >= 142
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MQP02_SiriusRef.MoveTo(MQP02_SebaldREF)
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endif
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_8
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Function Fragment_8()
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;BEGIN CODE
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MQP02.SetStage(60)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_50
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Function Fragment_50()
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;BEGIN CODE
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MQp02. SebaldRoomFailsave()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_46
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Function Fragment_46()
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;BEGIN CODE
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MQP02.StartActualCombat()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_21
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Function Fragment_21()
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;BEGIN CODE
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MQp02.StartCombatMusic()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_10
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Function Fragment_10()
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;BEGIN CODE
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;MQP02.StartActualCombat()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_37
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Function Fragment_37()
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;BEGIN CODE
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MQP02.ShowTutorialMessage01()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_40
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Function Fragment_40()
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;BEGIN CODE
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MQp02.ShowTutorialMessage02()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_MQP02_Functions Property MQP02 Auto
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Actor Property MQP02_SiriusREF Auto
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Actor Property MQP02_SebaldREF Auto
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