19 lines
367 B
Plaintext
19 lines
367 B
Plaintext
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Scriptname _00E_BlockActivationForPlayer extends ObjectReference
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Event OnInit()
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Self.BlockActivation(True)
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EndEvent
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Event OnActivate(ObjectReference akActionRef)
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If akActionRef == Game.GetPlayer() && Self.IsActivationBlocked()
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_00E_BlockedMessage.Show()
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Else
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Self.Activate(akActionRef, True)
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EndIf
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EndEvent
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Message Property _00E_BlockedMessage Auto
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