enderalse/scripts/source/_00e_mq07a_soundfailsavesc.psc

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Scriptname _00E_MQ07a_SoundFailsaveSC extends ObjectReference
Event OnTriggerEnter(ObjectReference akActionRef)
if akActionRef == Game.GetPlayer() && !bDone
bDone = True
MQ07a.StopSound()
EndIf
EndEvent
bool bDone
_00E_MQ07a_Functions Property MQ07a Auto