enderalse/scripts/source/_00e_mq07b_setidlebackdebug.psc

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Scriptname _00E_MQ07b_SetIdleBackDebug extends ObjectReference
Event OnTriggerEnter(objectreference akActionRef)
if akActionRef == Game.GetPlayer() && !bDone
bDone = True
; Debug.SendAnimationEvent(akActionRef, "IdleForceDefaultState")
endif
EndEvent
bool bDone