enderalse/scripts/source/qf_nq_g_01_00132d97.psc

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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 5
Scriptname QF_NQ_G_01_00132D97 Extends Quest Hidden
;BEGIN ALIAS PROPERTY Mendelus_Vollerbeutel
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Mendelus_Vollerbeutel Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Kontorworker3
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Kontorworker3 Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Rogash
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Rogash Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY EliasGutmut
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_EliasGutmut Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Kontorworker4
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Kontorworker4 Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Gueterscheine
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Gueterscheine Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Gunam
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Gunam Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Doria
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Doria Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY DoriasNecklace
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_DoriasNecklace Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY NecklaceLocation
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_NecklaceLocation Auto
;END ALIAS PROPERTY
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN AUTOCAST TYPE _00E_NQ_G_01_Functions
Quest __temp = self as Quest
_00E_NQ_G_01_Functions kmyQuest = __temp as _00E_NQ_G_01_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(10)
kmyQuest.FinishQuest()
Game.GetPlayer().SetFactionRank(ArkHaendlergilde, 0)
Game.GetPlayer().SetFactionRank(ArkKontorFaction, 0)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
SetObjectiveDisplayed(10)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
Faction Property ArkHaendlergilde Auto
Faction Property ArkKontorFaction Auto