2021-10-05 22:15:58 +00:00
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Scriptname _00E_TestQuest_Functions extends Quest
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Function StartEsmeScene()
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Trailer_Esme_CampfireSC.ForceStart()
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EndFunction
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Function StartYuslanWalkingScene()
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2023-12-08 02:45:53 +00:00
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Trailer_Yuslan_REF.SetActorValue("SpeedMult", 0.80)
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2021-10-05 22:15:58 +00:00
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Trailer_Yuslan_REF.MoveTo(Trailer_Yuslan_WalkStartREF)
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Trailer_Yuslan_MirrorSC.ForceStart()
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EndFunction
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Function StartEsmeLetterScene()
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Esme.GetActorReference().MoveTo(Trailer_ChairREF)
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Esme.GetActorReference().SetOutfit(_00E_FS_NQ02_EsmeArmorNoBackpack)
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Trailer_Esme_Letter.ForceStart()
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EndFunction
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Function StartQalianScene()
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Trailer_Qalian.ForceStart()
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EndFunction
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Function StartEsmeWalkingScene()
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Esme.GetActorReference().AddItem(_00E_FS_NQ02_EsmeTorch, 1)
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Esme.GetActorReference().EquipItem(_00E_FS_NQ02_EsmeTorch, true, true)
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Esme.GetActorReference().MoveTo(Trailer_Esme_StartREF)
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Utility.Wait(4.0)
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Trailer_Esme_Walk.ForceStart()
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if Trailer_Esme_Walk.IsPlaying()
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; Debug.MessageBox("Trailer_Esme_Walk")
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endif
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EndFunction
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Function StartYuslanQyraScene()
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Trailer_Yuslan_REF.MoveTo(FS_NQ01_SC10_YuslanWalkMarker)
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TestQuest_Scene.ForceStart()
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EndFunction
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Function StartYuslanDoorScene()
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Trailer_Yuslan_REF.MoveTo(Trailer_Yuslan_BangDoorRef)
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TestQuest_DoorScene.ForceStart()
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EndFunction
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Function TestLab()
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Debug.MessageBox("Dammit.")
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_00E_Theriantrophist_SummonPortableLaboratory_Target.Activate(Game.GetPlayer())
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EndFunction
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Function StartSeerScene()
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TestQuest_Seer.ForceStart()
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EndFunction
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Function StartSlowMoScene()
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2024-01-10 14:08:24 +00:00
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FS_NQR05.SetCurrentStageID(320)
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2021-10-05 22:15:58 +00:00
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EndFunction
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Function StartExecution()
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MQ15_SC4_ChopHeadFailsave.SetValueInt(1)
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choppingBlockREF001.Activate(ExecutioneeREF001)
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choppingBlockREF001.Activate(ExecutionerREF001)
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choppingBlockREF001.Activate(ExecutionerGuardREF001)
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choppingBlockREF001.Activate(choppingBlockREF001)
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EndFunction
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Function KillRhalaim02()
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int iButton = _00E_Test_KillMoveMSG.Show()
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if iButton == 0
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Tharael03.PlayIdleWithTarget(testIdle, Rhalaim03)
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elseif iButton == 1
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Tharael03.PlayIdleWithTarget(testIdle02, Rhalaim03)
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elseif iButton == 2
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Tharael03.PlayIdleWithTarget(testIdle03, Rhalaim03)
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elseif iButton == 3
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Tharael03.PlayIdleWithTarget(testIdle04, Rhalaim03)
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elseif iButton == 4
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Tharael03.PlayIdleWithTarget(testIdle05, Rhalaim03)
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elseif iButton == 5
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Tharael03.PlayIdleWithTarget(testIdle06, Rhalaim03)
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endif
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EndFunction
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Function KillRhalaim()
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int iButton = _00E_Test_KillMoveMSG.Show()
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if iButton == 0
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TharaelREF.PlayIdleWithTarget(testIdle, RhalaimRef001)
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elseif iButton == 1
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TharaelREF.PlayIdleWithTarget(testIdle02, RhalaimRef001)
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elseif iButton == 2
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TharaelREF.PlayIdleWithTarget(testIdle03, RhalaimRef001)
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elseif iButton == 3
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TharaelREF.PlayIdleWithTarget(testIdle04, RhalaimRef001)
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elseif iButton == 4
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TharaelREF.PlayIdleWithTarget(testIdle05, RhalaimRef001)
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elseif iButton == 5
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TharaelREF.PlayIdleWithTarget(testIdle06, RhalaimRef001)
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endif
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EndFunction
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Message Property _00E_Test_KillMoveMSG Auto
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Actor Property TharaelREF Auto
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Actor Property RhalaimRef001 Auto
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Actor Property Tharael03 Auto
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Actor Property Rhalaim03 Auto
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Idle Property testIdle Auto
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Idle Property testIdle02 Auto
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Idle Property testIdle03 Auto
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Idle Property testIdle04 Auto
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Idle Property testIdle05 Auto
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Idle Property testIdle06 Auto
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ObjectReference Property choppingBlockREF001 Auto
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ACtor Property ExecutionerREF001 Auto
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ACtor Property ExecutioneeREF001 Auto
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ACtor Property ExecutionerGuardREF001 Auto
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GlobalVariable Property MQ15_SC4_ChopHeadFailsave Auto
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Quest Property FS_NQR05 Auto
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Scene Property Trailer_Esme_CampfireSC Auto
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Scene Property TestQuest_Seer Auto
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Scene Property Trailer_Yuslan_MirrorSC Auto
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Scene Property Trailer_Esme_Letter Auto
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Scene Property Trailer_Qalian Auto
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Scene Property Trailer_Esme_Walk Auto
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Scene Property TestQuest_Scene Auto
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Scene Property TestQuest_DoorScene Auto
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ObjectReference Property _00E_Theriantrophist_SummonPortableLaboratory_Target Auto
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ObjectReference Property TestLaboratory Auto
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Light Property _00E_FS_NQ02_EsmeTorch Auto
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Outfit Property _00E_FS_NQ02_EsmeArmorNoBackpack Auto
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ReferenceAlias Property Esme Auto
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ObjectReference Property FS_NQ01_SC10_YuslanWalkMarker Auto
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ObjectReference Property Trailer_Yuslan_WalkStartREF Auto
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ObjectReference Property Trailer_Esme_StartREF Auto
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ObjectReference Property Trailer_ChairREF Auto
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ObjectReference Property Trailer_Yuslan_BangDoorRef Auto
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Actor Property Trailer_Yuslan_REF Auto
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