280 lines
8.9 KiB
Plaintext
280 lines
8.9 KiB
Plaintext
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Scriptname _SAG_Acitv_JulianosChallenge_Script extends Quest
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Message Property _SAG_OpponentGotAnswerRightMessage Auto
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Int Property MaxCases = 62 AutoReadOnly Hidden
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Int Property Start = 0 AutoReadOnly Hidden
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Message Property CorrectionMagic Auto
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ReferenceAlias Property MagicSchoolRefAlias Auto
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ObjectReference Property NameHolderMagicSchool Auto
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String[] Property MagicSchools Auto
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ReferenceAlias Property NameHolder Auto
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ObjectReference Property NameHolderRef Auto
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FormList Property SpellList Auto
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Message Property QuestionMagic Auto
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ReferenceAlias Property Opponent Auto
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String s_chargeninitialtext
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Int CurrentPlayerPosition = 0
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Int CurrentOpponentPosition = 0
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Int DicePlayerResult = 0
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Int DicePlayer1 = 0
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Int DicePlayer2 = 0
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Int DiceOpponentResult = 0
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Int DiceOpponent1 = 0
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Int DiceOpponent2 = 0
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ObjectReference Property PLayerPosition Auto
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ObjectReference Property Marker Auto
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Actor Property Commentator Auto
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Actor Property PlayerRef Auto
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ObjectReference InitialFurn
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ObjectReference[] Property PLayerDice01 Auto
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ObjectReference[] Property PlayerDice02 Auto
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ObjectReference[] Property OpponentDice01 Auto
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ObjectReference[] Property OpponentDice02 Auto
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ObjectReference[] Property PlayerChip Auto
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ObjectReference[] Property OpponentChip Auto
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Int[] Property DeathCases Auto
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Function InitiateGame()
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s_chargeninitialtext = Game.GetGameSettingString("sCharGenControlsDisabled")
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Game.SetGameSettingString("sCharGenControlsDisabled","")
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Commentator.GetActorBase().SetVoiceType(Opponent.GetActorReference().GetVoiceType())
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Commentator.SetDisplayName(Opponent.GetReference().GetDisplayName(), true)
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initialFurn = PlayerRef.GetFurnitureReference()
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game.DisablePlayerControls(true, true, true, true, true, false, true, false, 0)
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game.ForceFirstPerson()
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game.SetInChargen(true, true, true)
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PlayerPosition.MoveTo(PlayerRef as objectreference, 0.000000, 0.000000, 0.000000, true)
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utility.Wait(0.300000)
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PlayerRef.MoveTo(Marker, 0.000000, 0.000000, 0.000000, true)
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if Opponent.GetReference().IsDisabled()
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Opponent.GetReference().Enable(false)
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endIf
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Utility.Wait(3.0)
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PlayGame()
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EndFunction
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Function PlayGame()
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if CurrentPlayerPosition != 0
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PlayerDice01[DicePlayer1].Disable()
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PlayerDice02[DicePlayer2].Disable()
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PlayerChip[0].Enable()
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PlayerChip[CurrentPlayerPosition].Disable()
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CurrentPlayerPosition = 0
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OpponentDice01[DicePlayer1].Disable()
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OpponentDice02[DicePlayer2].Disable()
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OpponentChip[0].Enable()
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OpponentChip[CurrentOpponentPosition].Disable()
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CurrentOpponentPosition = 0
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endif
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OpponentTurn()
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EndFunction
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Function OpponentTurn()
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OpponentDice01[DiceOpponent1].Disable()
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OpponentDice02[DiceOpponent2].Disable()
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DiceOpponent1 = Utility.RandomInt(0,5)
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DiceOpponent2 = Utility.RandomInt(0,5)
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OpponentDice01[DiceOpponent1].Enable(true)
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OpponentDice02[DiceOpponent2].Enable(true)
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OpponentChip[CurrentOpponentPosition].Disable()
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CurrentOpponentPosition += DiceOpponent1+DiceOpponent2+2
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OpponentChip[CurrentOpponentPosition].Enable()
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Utility.Wait(2.0)
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if DeathCases.Find(CurrentOpponentPosition) >= 0
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if Utility.RandomInt(0,3) < 2
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OpponentChip[CurrentOpponentPosition].Disable()
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CurrentOpponentPosition = 0
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OpponentChip[CurrentOpponentPosition].Enable()
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else
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_SAG_OpponentGotAnswerRightMessage.Show()
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endif
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endif
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if CurrentOpponentPosition == 57
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OpponentChip[CurrentOpponentPosition].Disable()
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CurrentOpponentPosition = 28
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OpponentChip[CurrentOpponentPosition].Enable()
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elseif CUrrentOpponentPosition == 39
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OpponentChip[CurrentOpponentPosition].Disable()
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CurrentOpponentPosition = 4
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OpponentChip[CurrentOpponentPosition].Enable()
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elseif CurrentOpponentPosition == 43
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OpponentChip[CurrentOpponentPosition].Disable()
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CurrentOpponentPosition = 8
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OpponentChip[CurrentOpponentPosition].Enable()
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elseif CurrentOpponentPosition == 47
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OpponentChip[CurrentOpponentPosition].Disable()
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CurrentOpponentPosition = 13
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OpponentChip[CurrentOpponentPosition].Enable()
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elseif CurrentOpponentPosition == 52
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OpponentChip[CurrentOpponentPosition].Disable()
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CurrentOpponentPosition = 21
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OpponentChip[CurrentOpponentPosition].Enable()
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elseif CurrentOpponentPosition == 54
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OpponentChip[CurrentOpponentPosition].Disable()
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CurrentOpponentPosition = 22
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OpponentChip[CurrentOpponentPosition].Enable()
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endif
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Utility.Wait(2.0)
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if CurrentOpponentPosition < MaxCases
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PlayerTurn()
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endif
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if CurrentOpponentPosition >= MaxCases
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OpponentChip[CurrentOpponentPosition].Disable()
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CurrentOpponentPosition = MaxCases
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OpponentChip[CurrentOpponentPosition].Enable()
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OpponentWin()
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Return
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endif
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EndFunction
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Function OpponentWin()
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_SAG_Activ_Board_OpponentWon.Show()
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PlayAgain()
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EndFunction
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Function PlayerTurn()
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PlayerDice01[DicePlayer1].Disable()
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PlayerDice02[DicePlayer2].Disable()
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DicePlayer1 = Utility.RandomInt(0,5)
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DicePlayer2 = Utility.RandomInt(0,5)
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PlayerDice01[DicePlayer1].Enable(true)
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PlayerDice02[DicePlayer2].Enable(true)
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PlayerChip[CurrentPlayerPosition].Disable()
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CurrentPlayerPosition += DicePlayer1+DicePlayer2+2
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PlayerChip[CurrentPlayerPosition].Enable()
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if DeathCases.Find(CurrentPlayerPosition) >= 0
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AskQuestion()
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endif
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if CurrentPlayerPosition == 57
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PlayerChip[CurrentPlayerPosition].Disable()
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CurrentPlayerPosition = 28
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PlayerChip[CurrentPlayerPosition].Enable()
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elseif CUrrentPlayerPosition == 39
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PlayerChip[CurrentPlayerPosition].Disable()
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CurrentPlayerPosition = 4
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PlayerChip[CurrentPlayerPosition].Enable()
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elseif CurrentPlayerPosition == 43
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PlayerChip[CurrentPlayerPosition].Disable()
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CurrentPlayerPosition = 8
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PlayerChip[CurrentPlayerPosition].Enable()
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elseif CurrentPlayerPosition == 47
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PlayerChip[CurrentPlayerPosition].Disable()
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CurrentPlayerPosition = 13
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PlayerChip[CurrentPlayerPosition].Enable()
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elseif CurrentPlayerPosition == 52
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PlayerChip[CurrentPlayerPosition].Disable()
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CurrentPlayerPosition = 21
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PlayerChip[CurrentPlayerPosition].Enable()
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elseif CurrentPlayerPosition == 54
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PlayerChip[CurrentPlayerPosition].Disable()
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CurrentPlayerPosition = 22
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PlayerChip[CurrentPlayerPosition].Enable()
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endif
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Utility.Wait(2.0)
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if CurrentPlayerPosition < MaxCases
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OpponentTurn()
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endif
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if CurrentPlayerPosition >= MaxCases
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PlayerChip[CurrentPlayerPosition].Disable()
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CurrentPlayerPosition = MaxCases
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PlayerChip[CurrentPlayerPosition].Enable()
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PlayerWon()
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Return
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endif
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EndFunction
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Function PlayerWon()
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PlayerRef.Additem(LotteryTicket, 2)
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_SAG_Activ_BoardGame_PlayerWon.ShowAsHelpMessage("_sag_boardgameplayerwon", 2.0, 1.0, 1)
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Message.ResetHelpMessage("_sag_boardgameplayerwon")
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PlayAgain()
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EndFunction
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Function PlayAgain()
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Utility.Wait(2.0)
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if PlayerRef.GetItemCount(Gold001) < 10
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if initialfurn
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PlayerRef.MoveTo(initialfurn)
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else
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PlayerRef.MoveTo(Playerposition)
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endif
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if initialfurn
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PLayerRef.MoveTo(initialfurn)
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else
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PlayerRef.MoveTo(PlayerPosition)
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endif
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Game.EnablePlayerControls()
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Game.SetInChargen(abDisableSaving = false, abDisableWaiting = false, abShowControlsDisabledMessage = false)
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Opponent.Clear()
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PlayerDice01[DicePlayer1].Disable()
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PlayerDice02[DicePlayer2].Disable()
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PlayerChip[0].Enable()
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PlayerChip[CurrentPlayerPosition].Disable()
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CurrentPlayerPosition = 0
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OpponentDice01[DicePlayer1].Disable()
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OpponentDice02[DicePlayer2].Disable()
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OpponentChip[0].Enable()
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OpponentChip[CurrentOpponentPosition].Disable()
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CurrentOpponentPosition = 0
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Return
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else
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int playagain = playagainmessage.Show()
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if playagain == 0
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PlayGame()
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else
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if initialfurn
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PLayerRef.MoveTo(initialfurn)
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else
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PlayerRef.MoveTo(PlayerPosition)
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endif
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Game.EnablePlayerControls()
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Game.SetInChargen(abDisableSaving = false, abDisableWaiting = false, abShowControlsDisabledMessage = false)
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Opponent.Clear()
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PlayerDice01[DicePlayer1].Disable()
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PlayerDice02[DicePlayer2].Disable()
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PlayerChip[0].Enable()
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PlayerChip[CurrentPlayerPosition].Disable()
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CurrentPlayerPosition = 0
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OpponentDice01[DicePlayer1].Disable()
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OpponentDice02[DicePlayer2].Disable()
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OpponentChip[0].Enable()
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OpponentChip[CurrentOpponentPosition].Disable()
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CurrentOpponentPosition = 0
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Return
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endif
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endif
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EndFunction
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Function AskQuestion()
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Int Malus = Utility.RandomInt(2,12)
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NameHolder.Clear()
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MagicSchoolRefAlias.Clear()
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Spell ChosenSpell = (SpellList.GetAt(Utility.RandomInt(0,SpellList.GetSize() - 1)) as BOOK).GetSpell()
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Int ME_Index = ChosenSpell.GetCostliestEffectIndex()
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String MagicSchool = ChosenSpell.GetNthEffectMagicEffect(ME_Index).GetAssociatedSkill()
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NameHolderRef.GetBaseObject().SetName(ChosenSpell.GetName())
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NameHolderMagicSchool.GetBaseObject().SetName(MagicSchool)
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MagicSchoolRefAlias.ForceRefTo(NameHolderMagicSchool)
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NameHolder.ForceRefTo(NameHolderRef)
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if MagicSchool == "" || MagicSchool == " "
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AskQuestion()
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Return
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endif
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Int Answer = QuestionMagic.Show()
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if MagicSchools[Answer] == MagicSchool
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else
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CorrectionMagic.Show()
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PlayerChip[CurrentPlayerPosition].Disable(true)
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CurrentPlayerPosition = 0
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PlayerChip[CurrentPlayerPosition].Enable(true)
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endif
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EndFunction
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Book Property LotteryTicket Auto
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Message Property _SAG_Activ_Board_OpponentWon Auto
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Message Property playagainmessage Auto
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Message Property _SAG_Activ_BoardGame_PlayerWon Auto
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MiscObject Property Gold001 Auto
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