2021-10-05 22:15:58 +00:00
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Scriptname _00E_MQ02JesparFollowEntrigger extends ObjectReference
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; I have replaced this script by a modified copy of
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; _00E_JesparFollowTriggerSC. -- arvisrend, 17 Aug 2016
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; Changed vital parts of the script as it hasn't worked properly, -- Till, 29 March 2019
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;=====================================================================================
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; EVENTS
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;=====================================================================================
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Event OnTriggerEnter(ObjectReference akActionRef)
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if (akActionRef == PlayerREF)
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SendEnterEvent()
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endif
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EndEvent
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Event OnTriggerLeave(ObjectReference akActionRef)
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if (akActionRef == PlayerREF)
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SendExitEvent()
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endif
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EndEvent
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;=====================================================================================
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; FUNCTIONS
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;=====================================================================================
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Function SendEnterEvent()
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2024-01-10 14:08:24 +00:00
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if (MQ02.GetCurrentStageID() >= 140) && (MQ02.GetCurrentStageID() < 160) && (PlayerREF.GetWorldSpace() != Ark)
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2021-10-05 22:15:58 +00:00
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if _00E_MQ02_TravelState.GetValue() == 0
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_00E_MQ02_TravelState.SetValue(1)
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if !bIsStartBox
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if _00E_JesparEntriggerFollowNotif != None
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_00E_JesparEntriggerFollowNotif.Show()
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endif
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If CompanionIsTalking == NONE
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CompanionIsTalking = Game.GetForm(0x000250BB) as GlobalVariable
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EndIf
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If CompanionIsTalking.GetValueInt() == 0
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CompanionIsTalking.SetValueInt(1)
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_00E_MC_JesparREF.Say(JesparDialogue_Misc_PlayerReentersFollowTrigger)
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EndIf
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EndIf
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ElseIf _00E_MQ02_TravelState.GetValue() == 1
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_00E_MQ02_TravelState.SetValue(2)
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EndIf
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_00E_MC_JesparREF.EvaluatePackage()
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EndIf
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2024-01-10 14:08:24 +00:00
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if PlayerREF.GetWorldSpace() == Ark && MQ02.GetCurrentStageID() > 140
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MQ02.SetCurrentStageID(160)
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2021-10-05 22:15:58 +00:00
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EndIf
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Return
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EndFunction
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Function SendExitEvent()
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2024-01-10 14:08:24 +00:00
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If (MQ02.GetCurrentStageID() >= 140) && (MQ02.GetCurrentStageID() < 160)
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2021-10-05 22:15:58 +00:00
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If _00E_MQ02_TravelState.GetValue() == 1
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_00E_MQ02_TravelState.SetValue(0)
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if _00E_JesparEntriggerStopNotif != None
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_00E_JesparEntriggerStopNotif.Show()
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endif
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If CompanionIsTalking == NONE
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CompanionIsTalking = Game.GetForm(0x000250BB) as GlobalVariable
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EndIf
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If CompanionIsTalking.GetValueInt() == 0
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CompanionIsTalking.SetValueInt(1)
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_00E_MC_JesparREF.Say(JesparDialogue_Misc_PlayerLeavesFollowTrigger)
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EndIf
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ElseIf _00E_MQ02_TravelState.GetValue() == 2
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_00E_MQ02_TravelState.SetValue(1)
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Endif
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_00E_MC_JesparREF.EvaluatePackage()
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EndIf
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Return
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EndFunction
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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bool Property bIsStartBox = False Auto
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Actor Property PlayerREF Auto
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Actor Property _00E_MC_JesparREF Auto
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Quest Property MQ02 Auto
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GlobalVariable Property _00E_MQ02_TravelState Auto
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GlobalVariable Property CompanionIsTalking Auto
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Topic Property JesparDialogue_Misc_PlayerLeavesFollowTrigger Auto
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Topic Property JesparDialogue_Misc_PlayerReentersFollowTrigger Auto
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Worldspace Property Ark Auto
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Message Property _00E_JesparEntriggerFollowNotif Auto
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Message Property _00E_JesparEntriggerStopNotif Auto
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