2021-10-05 22:15:58 +00:00
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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 12
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Scriptname SF_MQ18a_SC01_DreamSequence_0014BF1E Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_4
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Function Fragment_4()
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;BEGIN CODE
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MQ18a.PortCompanion(MQ18a.MQ18a_Companion_003)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_6
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Function Fragment_6()
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;BEGIN CODE
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MQ18a.PortCompanion(MQ18a.MQ18a_Companion_005)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN CODE
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MQ18a.PortCompanion(MQ18a.MQ18a_Companion_002)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_8
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Function Fragment_8()
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;BEGIN CODE
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MQ18a.FadeOutDream()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN CODE
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MQ18a.PortCompanion(MQ18a.MQ18a_Companion_001)
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2024-01-09 22:00:18 +00:00
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_00E_Func_AIWalk.PlayerAIWalk(True)
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2021-10-05 22:15:58 +00:00
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_10
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Function Fragment_10()
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;BEGIN CODE
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2024-01-09 22:00:18 +00:00
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_00E_Func_AIWalk.PlayerAIWalkStop()
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2021-10-05 22:15:58 +00:00
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Game.DisablePlayerControls(false, true, true, false, true, false, false)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_5
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Function Fragment_5()
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;BEGIN CODE
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MQ18a.PortCompanion(MQ18a.MQ18a_Companion_004)
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_MQ18a_Functions Property MQ18a Auto
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