enderalse/source/scripts/sf_nq_g_07dijaam_sc04_dijaam_00147064.psc

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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 22
Scriptname SF_NQ_G_07Dijaam_SC04_Dijaam_00147064 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
NQ_G_07.DijaamBloodSplattered()
NQ_G_07.EnableKey()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_12
Function Fragment_12()
;BEGIN CODE
NQ_G_07.DespawnGuard()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
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GetOwningQuest().SetCurrentStageID(60)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
NQ_G_07.MoveOolanAndProtector()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
NQ_G_07.DespawnProtektor()
NQ_G_07.DespawnOolan()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_15
Function Fragment_15()
;BEGIN CODE
NQ_G_07.SetObjectiveDisplayed(50)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_5
Function Fragment_5()
;BEGIN CODE
NQ_G_07.DisableTriggerbox()
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NQ_G_07.SetCurrentStageID(72)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_NQ_G_07_Functions Property NQ_G_07 Auto