{ Custom distance from the player in the placemenet Move Mode }
Float Property OffsetAngleZ Auto
{ Custom offset Z rotation in the placemenet Move Mode }
Float Property OffsetPositionZ Auto
{ Custom offset Z position in the placemenet Move Mode }
Bool Property IsSetPositionIncompatible Auto
{ If the .nif of the object has a bhkCollisionObject with SET_LOCAL flag, SetPosition() or MoveTo() can easily mess this object up in the placement mode. }
Form Property InventoryItem Auto Hidden
_00E_Playerhousing_FurnitureItem Property furnitureItem Auto Hidden
{ OBSOLETE. Left for compatibility with older saves. }
Form Function GetInventoryItem()
If furnitureItem ; Update from the old way of storing the base inventory item
If InventoryItem == None
InventoryItem = furnitureItem.GetBaseObject()
EndIf
furnitureItem = None
EndIf
Return InventoryItem
EndFunction
Function finishPlacement()
; This function is called when the furniture object is at the right position and being placed.