2021-10-05 22:15:58 +00:00
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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 24
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Scriptname SF_FS_NQ07_SC05_ManfredSeele_01024B61 Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_20
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Function Fragment_20()
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;BEGIN CODE
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_00E_FS_NQ07_Functions FS_NQ07 = GetOwningQuest() as _00E_FS_NQ07_Functions
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FS_NQ07.ManfredFailsave()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_17
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Function Fragment_17()
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;BEGIN CODE
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_00E_FS_NQ07_Functions FS_NQ07 = GetOwningQuest() as _00E_FS_NQ07_Functions
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FS_NQ07.DraugrSound()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_22
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Function Fragment_22()
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;BEGIN CODE
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_00E_FS_NQ07_Functions FS_NQ07 = GetOwningQuest() as _00E_FS_NQ07_Functions
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FS_NQ07.CuthbertSqueak()
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FS_NQ07.SetObjectiveCompleted(85)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_10
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Function Fragment_10()
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;BEGIN CODE
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_00E_FS_NQ07_Functions FS_NQ07 = GetOwningQuest() as _00E_FS_NQ07_Functions
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FS_NQ07.KillFailsave2()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_11
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Function Fragment_11()
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;BEGIN CODE
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_00E_FS_NQ07_Functions FS_NQ07 = GetOwningQuest() as _00E_FS_NQ07_Functions
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2024-01-10 14:08:24 +00:00
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FS_NQ07.SetCurrentStageID(290)
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2021-10-05 22:15:58 +00:00
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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