2021-10-05 22:15:58 +00:00
|
|
|
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
|
|
|
|
;NEXT FRAGMENT INDEX 8
|
|
|
|
Scriptname SF_NQ_G_07Mael_SC01_MaelMiss_0013F6F3 Extends Scene Hidden
|
|
|
|
|
|
|
|
;BEGIN FRAGMENT Fragment_2
|
|
|
|
Function Fragment_2()
|
|
|
|
;BEGIN CODE
|
|
|
|
NQ_G_07.MaelEvaluate()
|
|
|
|
;END CODE
|
|
|
|
EndFunction
|
|
|
|
;END FRAGMENT
|
|
|
|
|
|
|
|
;BEGIN FRAGMENT Fragment_5
|
|
|
|
Function Fragment_5()
|
|
|
|
;BEGIN CODE
|
2024-01-10 14:08:24 +00:00
|
|
|
GetOwningQuest().SetCurrentStageID(13)
|
2021-10-05 22:15:58 +00:00
|
|
|
;END CODE
|
|
|
|
EndFunction
|
|
|
|
;END FRAGMENT
|
|
|
|
|
|
|
|
;BEGIN FRAGMENT Fragment_3
|
|
|
|
Function Fragment_3()
|
|
|
|
;BEGIN CODE
|
2024-01-09 22:00:18 +00:00
|
|
|
AllowIdleChatter.SetValue(0)
|
2021-10-05 22:15:58 +00:00
|
|
|
;END CODE
|
|
|
|
EndFunction
|
|
|
|
;END FRAGMENT
|
|
|
|
|
|
|
|
;BEGIN FRAGMENT Fragment_0
|
|
|
|
Function Fragment_0()
|
|
|
|
;BEGIN CODE
|
|
|
|
NQ_G_07.MoveProtektor()
|
|
|
|
;END CODE
|
|
|
|
EndFunction
|
|
|
|
;END FRAGMENT
|
|
|
|
|
|
|
|
;BEGIN FRAGMENT Fragment_1
|
|
|
|
Function Fragment_1()
|
|
|
|
;BEGIN CODE
|
2024-01-10 14:08:24 +00:00
|
|
|
GetOwningQuest().SetCurrentStageID(17)
|
2021-10-05 22:15:58 +00:00
|
|
|
;END CODE
|
|
|
|
EndFunction
|
|
|
|
;END FRAGMENT
|
|
|
|
|
|
|
|
;BEGIN FRAGMENT Fragment_4
|
|
|
|
Function Fragment_4()
|
|
|
|
;BEGIN CODE
|
2024-01-09 22:00:18 +00:00
|
|
|
AllowIdleChatter.SetValue(1)
|
2021-10-05 22:15:58 +00:00
|
|
|
;END CODE
|
|
|
|
EndFunction
|
|
|
|
;END FRAGMENT
|
|
|
|
|
|
|
|
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
|
|
|
|
|
|
|
|
_00E_NQ_G_07_Functions Property NQ_G_07 Auto
|
2024-01-09 22:00:18 +00:00
|
|
|
GlobalVariable Property AllowIdleChatter Auto
|